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  1. #11
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    I would say rather than having the penalty we have now just make it so that for every real person in your party you get an extra 10% XP bonus with a 50% cap at 6 people. Gives you more incentive to party up, more incentive to do so with real players rather than Trust even once it is allowed with parties, and speeds up leveling with no real downfall.
    (3)

  2. #12
    Player Bladesyphon's Avatar
    Join Date
    Jan 2014
    Posts
    8
    Character
    Sientia
    World
    Odin
    Main Class
    MNK Lv 27
    Quote Originally Posted by Demonjustin View Post
    I would say rather than having the penalty we have now just make it so that for every real person in your party you get an extra 10% XP bonus with a 50% cap at 6 people. Gives you more incentive to party up, more incentive to do so with real players rather than Trust even once it is allowed with parties, and speeds up leveling with no real downfall.
    This is actually a fairly clever idea to get people to party again without feeling as though they're forced to use Trusts for the quickest EXP gain up until Abyssea. Couple a system like this with the ability to also use Trusts in Parties (which is thankfully coming), and suddenly the game should have a rather large resurgence of level synch parties outside of Abyssea.
    (1)

  3. #13
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    I'm just not sure if that's necessary. The increased kill speed and ability to kill multiple monsters at once for full exp for each kill is already a pretty large increase in exp over time. Getting the same exp for killing a monster twice as fast sounds like a pretty good incentive to me.
    (0)

  4. #14
    Player Rubicant82's Avatar
    Join Date
    Apr 2011
    Location
    Windhurst
    Posts
    291
    Character
    Rubican
    World
    Carbuncle
    Main Class
    BLM Lv 99
    the biggest block to parties imo is healing magic.
    you have to have a healer if you want to fight EM/T/VT/IT mobs.
    This is why trust has been a huge success you always have a healer, you always have a tank, and you always have a good DD.
    The other down side to leveling faster is skill-up ratings. These need to be increased. Staying caught up with your main weapon is already almost impossible. Though with the new tomes to augment this it helps, but over all I have found that with my trust npc leveling up (on a new character) my main weapon (in this case I'm leaving a warrior with GA) stays relatively 10~15 levels behind the cap while I fight T/VT monsters using skill up food and we are lucky to have the MM mooglepower at the moment. So if there is an increase in EXP there would need to be an increase in skill up rates to compensate. Yes I know you can spend time skilling up later, but for new players who are leveling for the first time having skills close to cap esp around 66~70 for the Maat fight or other limit breaker fight is vital.

    I do like the idea of the 10% bonus per member.

    As I mentioned the pain of low level parties right now is finding healers, maybe augmenting some gear with regen or maybe increasing the potency of the regen player could get from the FoV/GoV books or something along lines, there is no real way to solve this issue other then sub dancer or whm or rdm or sch ... lol maybe increase the healing that sub jobs could do? *shrugs* I do miss the old days of 6 man parties, heck I even had fun in the level sync allies for GoV burns. But right now it is hard to find those. There does need to be some sort of incentive to leveling. Maybe make the Trust healing NPCs available during parties? that could help lol or better yet, Make potions more potent and instant.
    (1)

  5. #15
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    they are already planning on making trust NPCs usable in regular parties.
    (1)

  6. #16
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Demonjustin View Post
    I would say rather than having the penalty we have now just make it so that for every real person in your party you get an extra 10% XP bonus with a 50% cap at 6 people. Gives you more incentive to party up, more incentive to do so with real players rather than Trust even once it is allowed with parties, and speeds up leveling with no real downfall.
    this is a nice idea, i would like to see this implemented. SE did somethign similar like this with meeble burrows after a while, ramping up teh points you get the bigger the PT is, so there was incentiv to go with 6 instead of only 3 people!
    (0)

  7. #17
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    Quote Originally Posted by Damane View Post
    this is a nice idea, i would like to see this implemented. SE did somethign similar like this with meeble burrows after a while, ramping up teh points you get the bigger the PT is, so there was incentiv to go with 6 instead of only 3 people!
    Yeah, thats part of what made me think of it, in all honesty Meeble Burrows was one of the best handled events they had and yet they seem to have forgotten everything they did with it. I mean two things they did great with it were that it was broken at first but rather than just leaving it broken until they could fix it they implemented countermeasures by allowing us to get our KIs back if we entered and it glitched, they also did just as you said, increased the points obtained with more players rather than less, thus rewarding players for additional participation, yet somewhere along the way they simply forgot this kind of action. If they kept this kind of mindset with things like WKs and the problems it had or Skirmish and giving more Fragments with higher amounts of players or some such, I think the game would be better off, but they never really kept up with that kinda mindset and we still see problems like Yorcia WK still that arent fixed, but also have no countermeasure outside of a moogle telling you about the problem.
    (2)

  8. #18
    Player Dragomair's Avatar
    Join Date
    Jun 2013
    Posts
    105
    Character
    Dragomair
    World
    Asura
    Main Class
    WHM Lv 99
    I agree with this idea completely.
    The only EXP parties to be found are in Abyssea.
    (0)

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