I don't know about other servers, but on mine campaign participation has dwindled to the point where the Beastmen control the majority of both continents. Because of this, Fiat Lux is no longer accessible, and most of the campaign battles that are available are "whack at the fortification for a while", which isn't fun for most people.
How many people would it take doing campaign in order to swing the tide of battle in the favor of the players again? Without a dedicated shell to campaign, is it even possible to experience this content like when Wings of the Goddess was in full swing?
Dev team, is there any way adjustments can be made to Campaign to make it easier for the NPCs to maintain about half of their territory instead of just their city with no player interaction? They don't need to take all the territories, but each nation should hold about 3~4 territories on their own. Their town, the area right outside, the outpost outside Jeuno (Garliage, Eldimine, Crawler's), and one more randomly in the field seems to be a good spread, and that way there's both types of campaign battles.