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  1. #391
    Player Rwolf's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    410
    Character
    Rwolf
    World
    Bismarck
    Main Class
    RDM Lv 99
    They could avoid a lot of this regarding any invisible targets if they just added an official mini-map (not the compass) into the game's UI. Given that we can't move anything as players in the current UI, it could open in the left of the menu and be turned off if that's just not your cup of tea. We already know that data of where players, NPCs and monsters currently are (compass) is being sent to us, so it won't increase traffic. It would be a great alternative to see ??? just by walking in range on the mini-map and make also make it easier to know where you are without opening the map. Just another quality of life step from adding map positions.
    (0)

  2. #392
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    596
    Quote Originally Posted by Rhonda View Post
    I'm obviously not Camate but the time you would shave off from being able to Soul Voice and Wild Card every run would likely far exceed the time lost from having to recast inside the battlefield.
    That wouldn't be entirely true for every job just to rely on two jobs to this and since I wasn't just discussing job ability recasts but magic recasting as well for buffs and besides they were stating all resets to be automatic and including erasing all magics upon entering to restart every time you enter instead of having more time from the start when you can do all the buffs outside of the battlefield before entering kinda like Aht Urhgans Assault Mission Battlefield entrances or it maybe a different area battlefield entrances i'm thinking of were you can do this all before hand then enter the fight or what ever takes place inside. Dont forget there also attempting to make it possible to fix this to do the battlefield with you and trusts or trusts and 2 players entering the battlefield where soul voice and wild card wouldnt fit into this type of play as of yet even if they did help in anyway with those 2 abilities.
    (0)
    Last edited by YosemiteYogorockBlondelle; 07-17-2014 at 11:34 AM.
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

  3. #393
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Kari View Post
    ...so what? Just make them glow anyways. You don't need to be able to turn them off.
    I'm actually pretty against half the zone sparkling, do you know how many ???'s exist lol?

    I mean, take a walk through Tavnazia Safehold, theres about 20 ???'s on the first floor alone.

    It'd be nice if they could find a way to make it sparkle when you're on the quest though, would be helpful to new folks, but I imagine that would require reworking every single quest that involves a ???.
    (5)

  4. #394
    Player elqplau's Avatar
    Join Date
    Oct 2012
    Location
    rhode island usa
    Posts
    67
    Character
    Elqplau
    World
    Odin
    Main Class
    RDM Lv 99
    Quote Originally Posted by Karbuncle View Post
    I'm actually pretty against half the zone sparkling, do you know how many ???'s exist lol?

    I mean, take a walk through Tavnazia Safehold, theres about 20 ???'s on the first floor alone.

    It'd be nice if they could find a way to make it sparkle when you're on the quest though, would be helpful to new folks, but I imagine that would require reworking every single quest that involves a ???.
    It would be a programming nightmare.....in some areas the ??? shifts from place to place there is one of these in Kuftal tunnel
    (0)

  5. #395
    Quote Originally Posted by elqplau View Post
    It would be a programming nightmare.....in some areas the ??? shifts from place to place there is one of these in Kuftal tunnel
    XI's game engine isn't made like XIV, where you can see some items and other players can't. XIV was made so that a quest could make items appear on your screen that everyone else doesn't see. XI shows the same thing to every player, so you can't have selectively sparkling NPCs based on a quest. An engine overhaul would have to be done, which would be like making a new game, and you'd need the people that understand all the code, like the original development team. Many of the original development team have moved on to other games or other companies.
    (1)

  6. #396
    Player Okita's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    22
    Character
    Okita
    World
    Cerberus
    Main Class
    NIN Lv 99
    I think it's just about time for server merges. Shouts here on Cerberus are getting more and more sparse. At peak Cerberus is about 600 people, far from its Hay Day. So are devs considering server merges anytime soon? Because it looks like the game needs it.
    (1)

  7. #397
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Okita View Post
    I think it's just about time for server merges. Shouts here on Cerberus are getting more and more sparse. At peak Cerberus is about 600 people, far from its Hay Day. So are devs considering server merges anytime soon? Because it looks like the game needs it.
    I've said it before, and I'll repeat it. Server merges need to be thought very carefully. Most servers don't need it, and would actually find them detrimental. It's possible that even the lower populated servers are still more than half of the population of the others, so even putting 2 lowest servers together would cause too much congestion.

    Perhaps the best way would be to take the lowest server, and announce a closure, that brings with it a free world transfer service from it, to the other lower populated servers. Any characters that are not active during the closure period are automatically moved to one of the lower populated servers, with the option of a free transfer upon their next login.
    (0)

  8. #398
    Player Ramzi's Avatar
    Join Date
    May 2014
    Posts
    139
    Character
    Ramzi
    World
    Shiva
    Main Class
    BLU Lv 99
    Why do most, if not all conversation options with NPC's default to "No" instead of "Yes"? Why not default to yes instead so it's less button presses for us? If we are having the conversation with the npc, and are at the stage to choose an option, chances are we want yes... it's just one of those incredibly tedious things which would be improved by making a simple change.
    (2)

  9. #399
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Ramzi View Post
    Why do most, if not all conversation options with NPC's default to "No" instead of "Yes"? Why not default to yes instead so it's less button presses for us? If we are having the conversation with the npc, and are at the stage to choose an option, chances are we want yes... it's just one of those incredibly tedious things which would be improved by making a simple change.
    they explained that allready, they dont want people to use points/currency/etc. by mistake on something they dont want because they missclicked, thats why there is allways a confirm window placed with the marker on no
    (0)

  10. #400
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Damane View Post
    they explained that allready, they dont want people to use points/currency/etc. by mistake on something they dont want because they missclicked, thats why there is allways a confirm window placed with the marker on no
    Simply having the confirmation window should be enough.

    Do you want to do this? >> Yes!

    Where do we stop to prevent stupid people from being stupid?

    Do you want to do this? >> Yes! >> Are you sure? >> Yes! >> Really sure? >> Yes FFS!
    (0)

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