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  1. #2901
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    I meant rank 30, actual finished body and complete.

    You just create a new item ID and dats associated with them (which are just duplicates with an effect embedded), then trade the rank 30 current body to the npc and in an hour you get the glow one (the name can even be the same) with the 1 of 4 maxed out paths as your old one was.

    It will be identical in every way, except the item id is different and it points to a different dat file.

    Maybe I'm missing something, it seems pretty simple to me.
    (0)
    Last edited by Pixela; 05-23-2023 at 04:01 AM.

  2. #2902
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    475
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Pixela View Post
    I meant rank 30, actual finished body and complete.

    You just create a new item ID and dats associated with them (which are just duplicates with an effect embedded), then trade the rank 30 current body to the npc and in an hour you get the glow one (the name can even be the same) with the 1 of 4 maxed out paths as your old one was.

    It will be identical in every way, except the item id is different and it points to a different dat file.

    Maybe I'm missing something, it seems pretty simple to me.
    Maybe that would work. Does anyone know how the rare tag works with regards to different stages of the same item? Like, I'm sure relic and mythic are just like "no, you have this one, you can't just start it again", but does anyone know how it works for empyreans?

    If you can't have the same empyrean weapon at two different levels (because of inventory errors, and not just a "you can't start that trial at some point), then yeah, that wouldn't be too hard. If you can have, say, Twashtar 99 and Twashtar 95 at the same time, though, then that solution just breaks because it implicitly means letting people do multiple (or all) Nyame paths, which seems to be contrary to the actual intended design.

    Mind you, I wouldn't trust this to be implemented without, like, "trade the finished gear plus 10000 stones" in any event.
    (0)

  3. #2903
    Player
    Join Date
    Aug 2019
    Posts
    445
    How sad is it that we are at the point where people are discouraging others from expecting something that most would consider the bare minimum, a tiny dat swap or at worst adding a new item ID to give the tiniest of glows. They've even demoralized their community so badly they are essentially attacking others for their ideas for new stuff lol.
    (1)

  4. #2904
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,950
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    How sad is it that we are at the point where people are discouraging others from expecting something that most would consider the bare minimum,
    Adding shininess to a desireable set of gear that is already desireable is not what I'd call "bare minimum." In fact, I'd call that "above and beyond" even prior to the change in update schedule.

    Outside of the ultimate weapon sets, glowy gear is very rare in FFXI. For this reason I do not expect it, even on particularly good items that are generally sought after. Whenever they do it, it's usually for some special reason. This is in contrast to FFXIV which has way more stuff that glows.

    Disclaimer: this post is presented as opinion and not an assertion of fact
    (0)
    Last edited by Alhanelem; 05-23-2023 at 01:27 PM.

  5. #2905
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,053
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Zenion View Post
    Technical limitations.
    IMO that's a terrible reason to want something to not exist. I can understand wanting to keep glowing stuff rare or just not liking glowing stuff at all. But not wanting something to exist because you think it would take too much effort from the devs or you can't fathom a way they'd do it just feels an excuse to rain on someone else's parade.
    (0)
    It's your server.

  6. #2906
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    Quote Originally Posted by Immortal View Post
    How sad is it that we are at the point where people are discouraging others from expecting something that most would consider the bare minimum, a tiny dat swap or at worst adding a new item ID to give the tiniest of glows. They've even demoralized their community so badly they are essentially attacking others for their ideas for new stuff lol.
    It must be difficult for you as the game further winds down in activity and development. When you try to constantly force a happy face on everyone over any minute or miniscule matter. Just relax and let it go. It's not like the odds are with you, and you can't hold back the tide of sentiment.
    (0)

  7. #2907
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Quote Originally Posted by Sp1cyryan View Post
    It must be difficult for you as the game further winds down in activity and development. When you try to constantly force a happy face on everyone over any minute or miniscule matter. Just relax and let it go. It's not like the odds are with you, and you can't hold back the tide of sentiment.
    What do you get out of posting in this manner? Crab in bucket mentality or?
    (2)

  8. #2908
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,053
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Pixela View Post
    What do you get out of posting in this manner? Crab in bucket mentality or?
    The forums are his new Spike Flail.
    (3)
    It's your server.

  9. #2909
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,950
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Catmato
    IMO that's a terrible reason to want something to not exist
    ordinarily I'd agree but even the most basic technical limitations are going to be a factor going forward, since we know that updates are going to be very limited from here on out. Any time spent on development is going to need to be used efficiently, and overcoming technical limitations interferes with that.
    (0)

  10. #2910
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,950
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    The maximum amount of Gallimaufry you can store has been increased from 100,000 to 100,000,000, but only if you have completed The Voracious Resurgence.
    Rejoyce, all ye gallimuffins.
    (0)

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