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  1. #2861
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,748
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Eth View Post
    +1. Congestion and one or a few groups taking all mobs was a problem, but the solution did not work. Killing a large number of apex mobs with AoE was actually fun. By taking that away from the game, you encouraged botting even more. Please restore Crawler's Nest [S] to its former state, and solve the congestion problem by adding apex camps to other "dead" zones.
    Of course getting xp stupid fast with aoe spam is "super fun." It is because you're getting it done way faster so you don't have to do it again. The problem is we weren't ever originally intended to be getting xp this fast. This method leaves a lot of jobs out as well since not everyone can contribute to it in the same way. Those areas with all their mobs were meant to be used by multiple people, not just one group training everything and AoE spamming them down. On SMN, my options are traditional style parties, solo, or leeching (Which I'd really rather not). So I'm very much opposed to making it even easier for cleave groups.
    (0)

  2. #2862
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Alhanelem View Post
    Of course getting xp stupid fast with aoe spam is "super fun." It is because you're getting it done way faster so you don't have to do it again. The problem is we weren't ever originally intended to be getting xp this fast. This method leaves a lot of jobs out as well since not everyone can contribute to it in the same way. Those areas with all their mobs were meant to be used by multiple people, not just one group training everything and AoE spamming them down. On SMN, my options are traditional style parties, solo, or leeching (Which I'd really rather not). So I'm very much opposed to making it even easier for cleave groups.
    I feel your frustration when one zone is taken over by a single group. But I think the better solution is to create enough apex camps so everyone can be happy. Put apex mobs into Crawler's Nest present, Garlaige past and present, Eldieme past and present, and into some corners of the the field zones around Jeuno.

    I agree that the game is currently deeply unfair in how some jobs like SMN are not competitive for important content, but this is not limited to m leveling. We have the same problem with segment farming for example, where it's generally "need not apply" for smn and geo, and a few other jobs as well.

    Rather than destroy AoE play, SE ought to strengthen AoE abilities of the jobs that currently can't compete. For SMN, I'd like a massive buff to thunderspark, to make it roughly even with a strong Aeolian Edge. Significant reductions to BP timers should also be considered, since the 10s BP wall and the AoE penality in Odyssey is already guarding content against overpowered summoners.
    (0)
    Last edited by Eth; 03-09-2023 at 07:33 AM.

  3. #2863
    Player Velner's Avatar
    Join Date
    Feb 2020
    Location
    San d'Oria
    Posts
    120
    Character
    Velner
    World
    Fenrir
    Main Class
    DRG Lv 99
    Quote Originally Posted by Alhanelem View Post
    Of course getting xp stupid fast with aoe spam is "super fun." It is because you're getting it done way faster so you don't have to do it again. The problem is we weren't ever originally intended to be getting xp this fast. This method leaves a lot of jobs out as well since not everyone can contribute to it in the same way. Those areas with all their mobs were meant to be used by multiple people, not just one group training everything and AoE spamming them down. On SMN, my options are traditional style parties, solo, or leeching (Which I'd really rather not). So I'm very much opposed to making it even easier for cleave groups.
    Oh, you are so so wrong about SMN not being able to contribute to the AOE party. First, EVERY job can be the puller. When this was a thing, one of our members hit L40 SMN by pulling. Another mastered PUP as the puller (although this admittedly took very little time). Second, every single job can access either Aeolian Edge or Earth Crusher and thus can AOE damage. I won't even deal with this logic that "because I can't do it, nobody should do it" but just point out you're factually wrong. The only limits are the ones you put on yourself.
    (2)
    Last edited by Velner; 03-09-2023 at 08:27 AM.

  4. #2864
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    437
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    Of course getting xp stupid fast with aoe spam is "super fun." It is because you're getting it done way faster so you don't have to do it again. The problem is we weren't ever originally intended to be getting xp this fast. This method leaves a lot of jobs out as well since not everyone can contribute to it in the same way. Those areas with all their mobs were meant to be used by multiple people, not just one group training everything and AoE spamming them down. On SMN, my options are traditional style parties, solo, or leeching (Which I'd really rather not). So I'm very much opposed to making it even easier for cleave groups.
    So, I'm hesitant to say anything about this because if people start using it it might get nerfed, but I think few enough devs and players really visit here for it to matter:

    Fun trivia of the day: Locus mobs are not immune to Odin's Zantetsuken OHKO effect. Chance to resist, yes. Immune, curiously no. Make of that what you will.
    (0)

  5. #2865
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,748
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Fun trivia of the day: Locus mobs are not immune to Odin's Zantetsuken OHKO effect. Chance to resist, yes. Immune, curiously no. Make of that what you will.
    I make nothing of it. What good is killing one or two monsters instantly for every 1hour?

    Edit: I know they gave Apex mobs resistance to Death effects because one or more of them were being exploited for EP grinding purposes, but I don't see how Odin plays into this. unless you have a rotation of CORs to reset your 1 hours really fast, I don't see how that could possibly be faster than killing mobs any other way. So I really don't know how that worked.

    And if you know of an exploit, the right thing to do is report it via support ingame or the support site and stop using it. If you take advantage of unintended behavior you can get banned.

    If there's a bug or exploit, you can be sure they will find and fix it eventually, so the right thing to do is be honest.
    (0)
    Last edited by Alhanelem; 03-09-2023 at 04:36 PM.

  6. #2866
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    437
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    I make nothing of it. What good is killing one or two monsters instantly for every 1hour?

    Edit: I know they gave Apex mobs resistance to Death effects because one or more of them were being exploited for EP grinding purposes, but I don't see how Odin plays into this. unless you have a rotation of CORs to reset your 1 hours really fast, I don't see how that could possibly be faster than killing mobs any other way. So I really don't know how that worked.

    And if you know of an exploit, the right thing to do is report it via support ingame or the support site and stop using it. If you take advantage of unintended behavior you can get banned.

    If there's a bug or exploit, you can be sure they will find and fix it eventually, so the right thing to do is be honest.
    There's bugs and exploits, which frankly this doesn't feel like, and then there's "unintended tactics" which get us AoE-immune mobs and Locus mobs in the middle of Apex camps.

    But anyway, if you can't think of a creative way to use this, that's fine. Odin doesn't need to actually have any purpose or meaning, it can be the summon that everybody regrets getting.
    (0)

  7. #2867
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,748
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zenion View Post
    There's bugs and exploits, which frankly this doesn't feel like, and then there's "unintended tactics" which get us AoE-immune mobs and Locus mobs in the middle of Apex camps.

    But anyway, if you can't think of a creative way to use this, that's fine. Odin doesn't need to actually have any purpose or meaning, it can be the summon that everybody regrets getting.
    I'm not saying I want Odin to be useless lol, Honestly, it was intended as a oh-no-more-adds-save-our-butts-please thing, since it is (was) generally reliable on a single target. The only real problem is how long it takes to summon it, watch the flashy animation, and then have the target go down.

    But I have to admit I really don't understand how people were exploiting this. If you have a rotation of CORs to reset SP abilities, I suppose it could be faster than regular kills? But I don't see how any of the Death effects available to players (BLM death, Odin, and Diabolos) could be so abuseable that it would be the best way to get XP and need to be nerfed. All of these effects have considerable wait times (the former two) or are crazy unreliable (diabolos).
    (0)

  8. #2868
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    292
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    I don't see how a SMN would be reduced to leech with shining ruby, Noctoshield, Crystal Blessing, Chinook, & Winds blessing you're helping out the party quite a bit.
    As mentioned above, SMN can also cleave w/ earth crusher, although I prefer just leaving that to the PLD since he'll do it plenty fast regardless.

    SMN pulling? seems a bit dangerous to go around the whole doughnut on smn, I'm guessing it's a bunch of baby pulls that the PLD banishga's off you, seems unnecessary but I've never tried it.

    Neither do I see how it's a good idea to force players into mindlessly EP'ing for weeks, possibly months just to get a single job M50 depending on time we can dedicate to the EP grind. There's Omen, DynaD, Sortie, Odyssey, Ambu, etc to keep us busy. I don't have time to grind EP for a few INT & dark skill. I see those shouts for 8 hours of EP every day though, and we all know those people are just botting it.

    If the whole zone is being taken by a single group. Talk to them to carve out a section for yourself. If they ignore or refuse, GM them. It'd be a violation of ToS. For causing grief or w/e.

    As for getting master levels too fast, that would only hold true so long as servers retain low populations. I doubt Asura would have anyone getting massive EP/hr in CN(S). I'm surprised SE didn't use CN(S) & sortie congestion as an incentive to move away from Asura. Maybe by reducing/removing the fee to move to a lower population server than your own for a month or something.
    (0)

  9. #2869
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    437
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Voidstorm View Post
    I don't see how a SMN would be reduced to leech with shining ruby, Noctoshield, Crystal Blessing, Chinook, & Winds blessing you're helping out the party quite a bit.
    As mentioned above, SMN can also cleave w/ earth crusher, although I prefer just leaving that to the PLD since he'll do it plenty fast regardless.
    You're forgetting Hastega II, parties love that. What you really want to do if you're supporting an aoe cleave party, though, is roll out Ramuh. Thunderspark isn't great damage, but the paralyze chance is really helpful; Shock Squall is actually a surprisingly effective stun for being an area ability. You won't be the big damage dealer of the party, but you'll add a surprising amount of survivability to the mix.
    (1)

  10. #2870
    Player Monsuta_Man's Avatar
    Join Date
    Dec 2020
    Posts
    46
    Character
    Monsutaman
    World
    Bismarck
    Main Class
    THF Lv 1
    A Garo collab for XI.
    (0)

    https://finalfantasy.fandom.com/wiki/Mega_Armor_(Final_Fantasy_VI)
    https://megaman.fandom.com/wiki/File:SFXAC_X_(SSR).png

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