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  1. #2471
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Add perle, Aurore, Teal armor sets to the sparks npc.
    (0)

  2. #2472
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    Quote Originally Posted by Tharly View Post
    It's 160 gear slots that would need to be taken out of other inventory and quite possibly reshuffled any time you swap jobs, even assuming you would have 160 slots free to transfer the gear to. The not having our gear available for the free logins is a problem for a great many people.
    Then plan ahead the next time you subscribe and sort your gear out so it will be available during freeplay periods. It's not impossible to have a 2-4+ jobs available with Safe, Safe2, Locker, Wardrobe 1 and 2, and porter moogles available.

    So many people just don't make a plan and have a proper way of sorting their gear.
    (0)

  3. #2473
    Player
    Join Date
    Dec 2019
    Posts
    85
    Quote Originally Posted by Sfchakan View Post
    So many people just don't make a plan and have a proper way of sorting their gear.
    It's called wardrobe 3 and 4. Specifically designed for this task and therefore uniquely suited for storing and sorting gear.
    (0)

  4. #2474
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Add arrows, bolts and bullets to sparks. The limit on gear players can get from sparks seems odd to me.
    (0)

  5. #2475
    Player Cesil's Avatar
    Join Date
    Mar 2011
    Posts
    135
    Quote Originally Posted by Sfchakan View Post
    Then plan ahead the next time you subscribe and sort your gear out so it will be available during freeplay periods. It's not impossible to have a 2-4+ jobs available with Safe, Safe2, Locker, Wardrobe 1 and 2, and porter moogles available.

    So many people just don't make a plan and have a proper way of sorting their gear.
    While I do see your point, it is the only choice we really have right now, you are correct. However..I must say, SE keeps adding gear but does not add more storage. They add PAID storage, for a game where they introduce new gear but nowhere to put it, and even with paying for all the wardrobes, I simply cannot play all the jobs as advertised without having inventory issues. That is the problem right there.

    Even worse - the more gear/items we have, the longer it takes to load each time we zone because they won't update the dial up issue we have, so to talk to my linkshell I have to wait a LONG time if I am zoning. So in fact, SE is the one who needs to sort this out, not us. We can only use bandaids.
    (0)

  6. #2476
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Cesil View Post
    While I do see your point, it is the only choice we really have right now, you are correct. However..I must say, SE keeps adding gear but does not add more storage. They add PAID storage, for a game where they introduce new gear but nowhere to put it, and even with paying for all the wardrobes, I simply cannot play all the jobs as advertised without having inventory issues. That is the problem right there.

    Even worse - the more gear/items we have, the longer it takes to load each time we zone because they won't update the dial up issue we have, so to talk to my linkshell I have to wait a LONG time if I am zoning. So in fact, SE is the one who needs to sort this out, not us. We can only use bandaids.
    It's a huge problem, especially when the new gear they add consists almost entirely of sidegrades / situational gear, like the new Odyssey T3 armor/attire sets. For people who play all jobs, that's another 30 pieces.

    Here's a thought: imagine if instead of adding all these T3 sets, Odyssey had permitted us to upgrade the Malignance set to +1 and +2, and the 119 abjuration +1 sets to +2 and +3 versions?

    Upgrading existing gear that we've worked hard to obtain is the more player and inventory-friendly solution.
    (1)

  7. #2477
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    They add paid storage to try offset inflation costs, they have to try keep the game profitable and with inflation that gets harder.
    (0)

  8. #2478
    Player
    Join Date
    Dec 2019
    Posts
    85
    I would argue they countered inflation costs by going from a full dev team capable of producing new content/expansions to a barebones crew resourced to be able to barely add anything. I'm pretty sure more than a few people would be willing to buy a new expansion pack or even a remaster that wouldn't need d3d proxies or jumping through hoops to make the game playable on modern graphics cards.
    (3)

  9. #2479
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Expansions were not free, they were $40 each. They were also not made by the XI dev team but other dev teams at square enix, that now make expansions for xiv among other things.
    (0)

  10. #2480
    Player
    Join Date
    Dec 2019
    Posts
    85
    Who said they were free?
    (0)

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