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  1. #2371
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,748
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Kjara View Post
    Often times I see a ship docked and decide to try and take it, only for it to leave by the time I'm done going through the customs. It'd be helpful if the NPC at the customs informed you of how long the ship has before its departure (similarly to the NPC at the docks).
    It does, last I checked.
    -edit- I failed at reading and misunderstood. I guess it would help, but honestly, if you get to the NPC outside the door and he says "less than a minute" you're probably not going to make it, so i'm not sure adding it to the next NPC along the path is going to have an impact.
    (0)

  2. #2372
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,748
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Kjara View Post
    It'd still require running around and looking for them no matter what. You could argue that we should remove widescan entirely because it destroys the spirit of looking for NMs too. I feel this is a QoL improvement that after so many years could fit for the player with less time to play.
    I don't feel like this is the same thing, because wide scan was designed as an ability that reflects your attunement with nature, and while yes, we all have wide scan now, it's still stronger (right?) on the jobs that always had it because, well, they have a stronger connection to living beings. That is to say, widescan was specifically designed with this in mind from the get go.
    (0)

  3. #2373
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    Quote Originally Posted by Alhanelem View Post
    It does, last I checked.
    -edit- I failed at reading and misunderstood. I guess it would help, but honestly, if you get to the NPC outside the door and he says "less than a minute" you're probably not going to make it, so i'm not sure adding it to the next NPC along the path is going to have an impact.
    That's the thing though. If the NPC at the customs tells me the ship is leaving, I'll be spared from buying a ticket and going through the customs. Instead, the way it is now, unless I've seen the ship arriving I'm left with wondering if I'll make it, resulting in a wasted purchase and time when it turns out I won't.

    Putting the NPC that tells you of the ship's timer AFTER the customs really is impractical unless you're someone who dropped off the previous trip or have been waiting there already anyway.

    Another solution could be to just remove the customs and give a multi-ticket option like for barges, but I kinda like them as an immersive thing to have. Adding an extra line to the ticketer seems like an easier fix.
    (0)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  4. #2374
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    292
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    should still work or at least be close since SE changed the amount of time boats wait before taking off, but didn't change nashmau's boat wait times.
    http://www.pyogenes.com/ffxi/timer/v2.html
    (0)

  5. #2375
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Add more base mog house space, a lot of us need this more than mog wardrobes.

    Yes we will pay extra for it in a similar fashion to mog wardrobes, just do it.
    (0)

  6. #2376
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,049
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    During the Welcome Back Campaign, please reactivate wardrobes 3 and 4 on any currently inactive accounts. I logged in, but not having access to half my gear made me just log out almost immediately. If I can't play the game, I'm much less likely to get hooked and resubscribe.
    (6)
    It's your server.

  7. #2377
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Lower the volume of the soundfx for fireworks during events, they are way too loud.
    (2)

  8. #2378
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Add spells to the RoE NPC, at the very least the first 50 levels worth.
    (1)

  9. #2379
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Add an "account vault". Put it in the mog garden. No more mailing things 8 at a time to send/retrieve from mules. DON'T reuse the same menu/container junk the mog safe uses. Whole cloth new system on a new NPC object. DON'T send data for its contents to the players client until it is acted on by the player, burying the player in more packets every time they zone or log out. In fact don't even send most of that - I don't need more than the item name until I remove it from the vault, don't need to see if its signed or what not at all. Save some bandwidth and just don't send that till I take the item out.
    (2)
    Too many people in FFXI land are toxic. Including the official forums.

  10. #2380
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,748
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That would at the minimum, break the item search feature which would not be able to find items that aren't loaded in.
    (0)

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