I want them to make the train thing or w/e they had planned at one point and unblock the Depot in bastok mines. (I have to wonder where that would have taken you- There aren't any similar facilities anywher eelse in the game, and no NPC really talks about it, so it doesn't even seem to have a lore function)
ok im just wondering but is it possible to reduce the time on weak. its kinda boring barely being able to hit a mob for 5 min +.
you know in merits where you have option to have - or + enmity. I wish this could be applied to particular jobs and not just overall.
The merit system was originally designed as a specialization system, thus not being able to have your cake and eat it too. Of course, even uncapping the merits doesn't address this particualr case, but i'd rather have neither enmity up or down, I really don't think those merits really matter at all anymore.
Something I would like to see is the ability to trade ambuscade gear for Copper Vouchers.
With how long ambuscade has been out, many of us already have all of the armor upgraded, so these rewards are useless. We are forced to either keep the vouchers and waste inventory space, or toss them. The same can be said for the rings, metal, fibers, and style lock weapons.
An alternative suggestion would be to allow us to trade these items back to Gorpa-Masorpa, or a different NPC for some hallmarks.
Please make the Beastmen/Kindred Seal/Crest/etc guy take more than one type at a time like Ephemeral Moogles take more than one type of crystal!
I would like more serums and a whole bunch of new stuff in mog garden, plus better fishing, a river, and more pets.
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