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  1. #2991
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,357
    Quote Originally Posted by Catmato View Post
    This doesn't help when the target blinks.
    Then tell your target to turn lockstyle on.


    But this seems to be more about people multiboxing, in which case you should have control over all the characters involved and thus be able to turn it on yourself.
    (0)

  2. #2992
    Player Beastorizer's Avatar
    Join Date
    Jun 2019
    Posts
    206
    Character
    Beastmasterbait
    World
    Asura
    Main Class
    THF Lv 1
    I feel Hepatizon weapons should be "All Jobs."

    Feel XI need "All Jobs" high lvl 119 weapons because we have a ton of "All Job" lower level 1 weapons. Understand the lvl 1 stuff may be for style lock purposes tbh.

    By no means a pressing issue, but I don't think we have "All job" 119 weapons. Why? Why not lol?

    Fun to goof around or do mundane task with to make things more interesting. Kaja was almost an "All Jobs" high lvl weapon. Idk....just seems like WHM using Crossreaper would be fun times. Some are actually practical on unconventional jobs such as like The Kaja Sword, Scythe, and H2H. I digress........
    (1)
    DRG/BST

  3. #2993
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,357
    Understand the lvl 1 stuff may be for style lock purposes tbh.
    That's exactly what they're for. These are all vanity items, there is no justification there for making weapons all jobs. It generally doesn't make sense to put jobs on weapons that don't have skill for those weapons, as you're basically swinging like a level 1 with those weapons. Plenty of stat sticks were created for mages and other jobs where the weapon was unlikely to be used often as a weapon- so it was a deliberate design decision to loosely associate weapon types with different jobs. There were some bizzare exceptions as well as unusual cases of jobs having some skill with a particular weapon, for example scythe on black mage.
    (0)

  4. #2994
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    987
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Beastorizer View Post
    I feel Hepatizon weapons should be "All Jobs."

    Feel XI need "All Jobs" high lvl 119 weapons because we have a ton of "All Job" lower level 1 weapons. Understand the lvl 1 stuff may be for style lock purposes tbh.

    By no means a pressing issue, but I don't think we have "All job" 119 weapons. Why? Why not lol?

    Fun to goof around or do mundane task with to make things more interesting. Kaja was almost an "All Jobs" high lvl weapon. Idk....just seems like WHM using Crossreaper would be fun times. Some are actually practical on unconventional jobs such as like The Kaja Sword, Scythe, and H2H. I digress........
    I agree with this. It would be pretty fun albeit not very useful.
    (0)
    It's your server.

  5. #2995
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    987
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    That's exactly what they're for. These are all vanity items, there is no justification there for making weapons all jobs. It generally doesn't make sense to put jobs on weapons that don't have skill for those weapons, as you're basically swinging like a level 1 with those weapons. Plenty of stat sticks were created for mages and other jobs where the weapon was unlikely to be used often as a weapon- so it was a deliberate design decision to loosely associate weapon types with different jobs. There were some bizzare exceptions as well as unusual cases of jobs having some skill with a particular weapon, for example scythe on black mage.
    It's not unheard of. RDM doesn't have any hand-to-hand skill but they're on Karambit; Raetic/Rune weapons have all sorts of jobs with no skill, like BLM and SMN on axe and gaxe for example.
    (0)
    It's your server.

  6. #2996
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,357
    Quote Originally Posted by Catmato View Post
    It's not unheard of. RDM doesn't have any hand-to-hand skill but they're on Karambit; Raetic/Rune weapons have all sorts of jobs with no skill, like BLM and SMN on axe and gaxe for example.
    They're specific design decisions.

    Limitations define a job as much as strengths. slapping all jobs on a bunch of stuff just doesn't make sense.
    (0)

  7. #2997
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Please fix the supply-demand imbalance for beitetsu. Higher battlefields drop beitetsu, plutons and riftborn boulders, as singles or as containers randomly with equal chance for all three types. Demand for beitetsu however exceeds demands for the other two types, since the Oboro Mythic / Ergon 119 III quest requires 10,000 beitetsu, and Mythic / Ergon weapons are the most in-demand of the classic relic-type weapons.

    Currently, beitetsu sells on Asura server for 1M per stack, which means that the 119 III stage of a Mythic Weapon alone costs 100M gil, on top of the 90M gil for Alexandrite that were necessary to complete the level 75 version of the weapon. For comparison, a stack of Plutons sells for 80k, which causes the 119 III stage for relic weapons to cost a mere 8M. I cannot believe that this kind of imbalance was intended.

    An easy fix would be to double the amount of beitetsu that can be purchased monthly with hallmarks and gallantry through Ambuscade.
    (2)
    Last edited by Eth; 09-18-2024 at 09:22 AM.

  8. #2998
    Player radar's Avatar
    Join Date
    May 2024
    Posts
    52
    Character
    Niana
    World
    Asura
    Main Class
    THF Lv 1
    Add RoE objectives for collecting all trusts and all mounts.
    (1)

  9. #2999
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    300
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by radar View Post
    Add RoE objectives for collecting all trusts and all mounts.
    Including the moogle mount that has only been made available in two events that don't seem to have ever been repeated?
    (0)

  10. #3000
    Player radar's Avatar
    Join Date
    May 2024
    Posts
    52
    Character
    Niana
    World
    Asura
    Main Class
    THF Lv 1
    Increase the merit capacity for weapons skills, so players can cap them all. There is no reason to be only be able to cap 4 weapons skills anymore.
    (1)

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