Page 239 of 321 FirstFirst ... 139 189 229 237 238 239 240 241 249 289 ... LastLast
Results 2,381 to 2,390 of 3209
  1. #2381
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Quote Originally Posted by Alhanelem View Post
    That would at the minimum, break the item search feature which would not be able to find items that aren't loaded in.
    Not "break". You simply shouldn't expect to "find" items not on your character anymore than you should expect it to search your delivery box. I am suggesting something that is not on your characters person.
    (1)
    Too many people in FFXI land are toxic. Including the official forums.

  2. #2382
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    A vault like this in the Mog House/Mog Gardens area that only loads the inventory when you interact with it would be ideal. More space and less loading time when zoning. An easy win/win.

    Who cares about being able to do an item search through it? Really?
    (2)

  3. #2383
    Player Beastorizer's Avatar
    Join Date
    Jun 2019
    Posts
    236
    Character
    Noisuf
    World
    Bismarck
    Main Class
    SMN Lv 99
    Not really a suggestion but I kind of guess it is. I may have seen this before, but I think BST should be on Great Axes. WAR and BST kind of share everything else. WAR is even on the BST emp weapon.....They are the brothers of FFXI imo. They share a lot of stuff.

    So maybe put BST on GA, as-well as the EMP. Some solid Ukko skill-chain options with the pet as-well. Just a crazy out of the blue suggestion....
    (0)

  4. #2384
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,969
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by GlobalVariable View Post
    Not "break". You simply shouldn't expect to "find" items not on your character anymore than you should expect it to search your delivery box. I am suggesting something that is not on your characters person.
    Actually, you kind of expect the item search feature to find all items in your inventory spaces. Further, if this happened and someone who last played before it was changed would wonder where a lot of their items went when the search doesn't turn up what they're looking for even though they have it. I'm not sure why you think crippling useful functionality is a reasonable trade-off for this solution.

    Especially if you come from FFXIV, where it does exactly that (though some require that you have actually accessed that storage space at some point in your current play session). Currently the command works basically the same in both and can find any item on your character that isn't being held by an NPC. So yes, it would break it, because it would suddenly become less useful than it is now.
    (0)

  5. #2385
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    No one cares about item search if it means another item container that doesn't slow down zoning.
    (1)

  6. #2386
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,969
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sfchakan View Post
    No one cares about item search if it means another item container that doesn't slow down zoning.
    You != everyone else.

    I consider it an invaluable tool and I would not be willing to break it just to make your items appear a little faster when zoning, particularly when there are probably other better options/methods.
    (0)

  7. #2387
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    I do believe your opinion would be greatly in the minority on this one.

    No better options exist. Adding additional Wardrobes only makes things worse.
    (1)

  8. #2388
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,969
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sfchakan View Post
    I do believe your opinion would be greatly in the minority on this one.

    No better options exist. Adding additional Wardrobes only makes things worse.
    You're welcome to yours as I am to mine, and I humbly agree to disagree.

    I wasn't suggesting adding more wardrobes, but there are other ways we could improve the situation without breaking an invaluable feature. When we have this much inventory space it is very easy to lose track of where everything is. And I'm very certain I'm not the only one who has this problem.
    (0)

  9. #2389
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    356
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    I'll suggest it again.
    Add more wardrobes, but tie them to storage slips instead of inventory. That way I can avoid moving around AF/relic/empy gear every time I jobchange into a job I don't always keep on hand.
    This will also open up a fair bit of space on my wardrobes since most of the jobs I play actually make use of at least 3 pieces of each set.

    In addition to that, add an all-jobs ambuscade cape, as I'll bet there are some with nearly a whole wardrobe worth of capes in various bags.
    Make things really good and add a slip for unity r15's, JSE necks (cap aug), and ultimate weapons fully augmented and inventory concerns should all but vanish entirely.


    The new wardrobes being populated by slips which shrink item size to a single bit each would actually improve load times since we wouldn't have as much active inventory to load every time we zone.
    (0)

  10. #2390
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    All jobs Ambuscade cape sounds pretty hot.
    (0)

Page 239 of 321 FirstFirst ... 139 189 229 237 238 239 240 241 249 289 ... LastLast