I'm not "knocking you down." I'm sorry you feel that way, that isn't the intention. I'm literally just telling you why it is the way it is. And if you read below, you'll find I support the basic premise of your suggestion, just not the implementation:I was wondering when you would knock one of my suggestions down.
I do as well. But I'd rather it see it implemented more in line with other content, with the timer display that most battlefields and other content have. It's more practical that way, and easier to see than a buff timer.I really like the idea of a visible timer on-screen while you're in Abyssea.
Frankly, I don't think it gets any more seamless than just using the existing, readily available countdown clock, which wouldn't require them to change any other mechanics or recoding the script that may be integrated with other aspects of Abyssea. (And the same goes for Assault as well.)More seamless access to information makes a better player experience.