
Originally Posted by
Alhanelem
For instance, I have a pretty long list of things I think they should do to make SMN better. But if I just post here and say "SMN sucks, I wanna play the job I love again," that isn't useful feedback to the dev team, but if I posted specific pain points, like, for example (not asking anyone to support or agree with these, its more for example purposes)
- Generally improve staff WS across the board, aside from Myrkr / Spirit Taker, to make solo/trust play a little less painful, this would help SMN and other jobs as well
- Get rid of the content-specific nerfs to blood pact damage and/or make balance adjustments in other areas instead so SMN has a more consistent feel across all content
- Chaos is a terrestrial avatar, when can we have it please
- More BP delay reduction so SMN can keep up with the speed that other DPS jobs can land bigger attacks and/or make it easier to maintain multiple buff effects