That works fine if the trial is for kills, but if it's for just weaponskills or weaponskills doing a certain amount of damage, it's hideously inefficient to actually be killing, running off to engage a new target, and getting just one hit in before having to repeat the process. Sure, you can down-gear and try not to do too much damage, but you can only curb yourself so much, so at best you might occasionally get a second hit in.
On the TP bonus track for dagger, there's "cyclone 300 times on beasts", and later "any weaponskill for 400 damage on arcana, 500 times." Locus dhalmels made the cyclone trial take about an hour; the best I can do for arcana is putting me somewhere a little over four hours, for less than twice the number of objectives. Would be even worse if not for energy drain, which technically does damage but doesn't reduce the target's HP, nearly doubling the survivability of targets.
It's kind of weird when you think about it though. There are a few high-level arcana out there, but they're all like mini-boss grade stuff - iron giants, caturae, things you don't want to just go and fight casually. Meanwhile beasts, amorphs, aquans, vermin, undead, those are out living the high life with their Apex and Locus camps.
I would love to see a serious end-game event in Ghelsba Outpost / Fort Ghelsba. The map is just so huge.
I think sortie would have been so much more fun in a map that is ...recognizable to humans? familiar outdoor terrain, instead of purple squares, ramps and hallways.
Last edited by Gwydion; 09-04-2023 at 11:22 AM.
I'm going to post this is English, google translated Japanese Kanji and Japanese simplified.
First I apologize for the Google Translate Japanese. As the player based starts to get older, we have less time to dedicated to the wonderful world of Final Fantasy XI. I would like to suggest few quality of life changes that would hinder real money trading. The changes to be to have the Monsters that are place holders for Notorious Monsters respawn at a one minute rate for the ones that are required for Empyrean Weapons. Furthermore, the Key Item that is required to start a fight with a Notorious Monster in the Abyssea areas should be purchasable with Cruor currency. Longtime players have millions of this currency in stock and do not have anything relevant to purchase with this currency. A suggestion would be to have each key item cost 1,000,000 Cruor per key item. This I believe would be a incentive to reestablish parties in these zone and combat real money trade. Thank you for your consideration as your American Audience is still very active and love the world of Final Fantasy XI.
まず、Google翻訳の日本語についてお詫び申し上げます。 プレイヤー層が高齢化し始めると、ファイナルファンタジー XI の素晴らしい世界に費やす時間が少なくなります。 リアルマネー取引を妨げるような生活の質の変化はほとんどないと思います。 変更内容は、Empyrean Weapon Questに必要なモンスターのNotorious Monsterプレースホルダーモンスターを1分間隔でリスポーンすることです。 さらに、アビセアエリアでノートリアスモンスターとの戦いを開始するために必要な重要なアイテムは、アビセア通貨で購入できるようになります。 長年のプレイヤーは在庫にこの通貨を数百万単位持っていますが、それで買えるものは何もありません。 各アイテムのプレイヤーのコストは 1,000,000 Cruor であるという提案です。 これが私たちがこれらのゾーンでグループを再設立し、リアルマネー取引と戦う動機になると信じています。 アメリカの視聴者は今でも非常にアクティブで、ファイナルファンタジー XI の世界を愛していますので、ご検討いただきありがとうございます。
Mazu, gūguru hon'yaku no nihongo ni tsuite owabi mōshiagemasu. Pureiyā-sō ga kōrei-ka shi hajimeru to, fainarufantajī XI no subarashī sekai ni tsuiyasu jikan ga sukunaku narimasu. Riarumanē torihiki o samatageru yōna seikatsu no shitsu no henka wa hotondo nai to omoimasu. Henkō naiyō wa, Empyrean Weapon Quest ni hitsuyōna monsutā no nōtoriasu Monster purēsuhorudāmonsutā o 1 funkankaku de risupōn suru kotodesu. Sarani, abiseaeria de nōtoriasumonsutā to notatakai o kaishi suru tame ni hitsuyōna jūyōna aitemu wa, abisea tsūka de kōnyū dekiru yō ni narimasu. Naganen no pureiyā wa zaiko ni kono tsūka o sū hyaku man tan'i motte imasuga, sore de kaeru mono wa nani mo arimasen. Kaku aitemu no pureiyā no kosuto wa 1, 000, 000 Cruordearu to iu teiandesu. Kore ga watashitachi ga korera no zōn de gurūpu o sai setsuritsu shi, riarumanē torihiki to tatakau dōki ni naru to shinjite imasu. Amerika no shichō-sha wa ima demo hijō ni Akutibu de, fainarufantajī XI no sekai o aishite imasunode, go kentō itadaki arigatōgozaimasu.
Idris Obtained ~ 12/10/2018
Trishula Obtained ~ I forget when after Idris though.
You do not need to waste time using google translate to get you post read. Community team members regularly refer content here to the JP staff. Them not posting doesn't mean comments aren't being read.
A few QoL suggestions I thought of:
1) Have Divainy-Gamainy accept multiple types of stones in a single trade.
2) Add items to Moogle Storage Slips:
--a) Furnishings: Crimson chest, Korrigan pot, Mandragora pot, adenium pot, citrullus pot, Handful of Adoulinian tomatoes
--b) Adoulin Quest rewards: Hoe, Straw Hat, Thatch Boots, Glorious earring, Midras's helm +1, Councilor's Garb, Councilor's Cuffs, Homiliary
--c) Voracious Resurgence quest items: Esthete's armor set
3) Add a NPC like the Ephemeral Moogles that the player can store relic, mythic and empyrean weapon currencies with. The NPC could also convert the currency like the goblins in the beastmen strongholds if enough of the currency is stored on them. Aside from the Dynamis currencies, maybe they can provide a Cat's Eye, Bayld Crystal or Dense Cluster if the player stores enough of the respected currency on the NPC. This would alleviate a lot of the burden of making a new ultimate weapon.
Another QoL about the same as the precedent post :
Making a pouch (like Mog slips), for currencies. You can then exchange your pouch with currencies to stock them from 1 to 50.000. When you use the pouch, it'll yield 99 Currencies.
As for Sortie : Can you make the possibilities to trade AF/Prime items to be exchanged for Currencies ? , So, if i dont want to make a prime yet, i can upgrade my Empyreal AF first, or if i dont need Empyreal AF i can build more Gallimaufry for Prime Weapon.
As for Mercenary : Can you make a new t'chat channel for Mercenary purpose, and ease the Shout/Yell away from them ? (With a Banner Hammer over their head if they Shout or Yell).
Legit Shout are lost in the t'chat log these day, you can miss them.
As for now my shout and yell are set on off, and it is sad because i miss a lot of legit tell for doing things without buying, just by playing.
As for CP/Ex/Merit Point, the camps are all for bot only. You've put the bar so high with the exemplar point that is not funny to play. Odyssey is a great place to level thoses, maybe adding some more zone like SHeol A,B,C to farm them more often.
https://ffxiclopedia.fandom.com/wiki...of_Vana%27diel
.....I mean......XI characters went to eorzea but nobody knows much about these lands in Vana'diel.......
My suggestion is pretty obvious.
https://ffxiclopedia.fandom.com/wiki/Tyrannotaur
QOL suggestions:
Sortie:
allow us to trade in unwanted Old Box earrings for more Galli (scale with quality)
allow us to trade in all spare gems for more Galli (scale to stone type)
Assaults:
Allow players to take multiple assaults at the same time, when im on a mythic grind, id love to be able to stay at the same staging point for my 4 tokens to burn them out.
HTBF:
Put a HTBF merit NPC in Selbina and other towns for ease of access, or better yet, make the BCNM have us spend merits to access the fight rather than needing a KI.
Other:
more community based content like costume design contests and more
maybe a quarterly mount vote for new mounts, let the players choose.
more community events as a whole, like art contests for dumb prizes, like certain Kupo Vouchers for Vanity items or such.
Last edited by Talaya; 02-17-2024 at 01:20 PM.
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