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  1. #2641
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    419
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    THis was mentioned in the recent AMA, they mentioned considering this but there was some reason why it wouldn't be a simple task.
    I can't find any mention of Campaign (at all, asked or answered) in the AMA thread, but regarding Besieged:

    A: Although we considered this in the past, we can't simply make the enemies stronger due to how Besieged has elements like key NPCs in Al Zahbi getting kidnapped and the keeping track of consecutive victories, so we're leaving it as-is for now.
    (0)

  2. #2642
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,693
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zenion View Post
    I can't find any mention of Campaign (at all, asked or answered) in the AMA thread, but regarding Besieged:
    You're correct actually, and I was confusing campaign with besieged. But given how Campaign works basically the same way, with the battles having an impact on how NPCs appear and behave, probably the same rules and considerations apply.
    (0)

  3. #2643
    Player darkvision's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Capgames
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by CrAZYVIC View Post
    Idea for an official CAPACITY RING similar to empress band

    The empress band was created and balanced with the LV75 cap in mind, which seems perfect to me, but I don't agree that they use the same criteria for capacity rings. There is a huge difference between lv99 vs JP 2100.

    It takes 63,000,000 to reach 2100 JP and I'm really sorry but 30k EXP doesn't help at all.

    The reason why I am making this post is because today in 2022. The vast majority of players and especially new-players. They use the RMT to reach 2100 points, in 1 week, to be able to play with their friends, which makes them miss the whole learning process.

    Day 1: Reach level 99 in one day being power leveled by a friend
    Day 2: For 1 week they use RMT to reach 2100JP and they are still AFK

    When these players hit MASTER-JOB status, they are very slow healers, dds who play in slow motion, supports don't know how to apply their buffs, all their skills are incomplete and they can't play anything serious which leads them to leave the game quickly

    This CAPACITY-RING would give incentives to PLAY the game instead of AFK and leech exp.

    Empress CP-band. 7/7 weekly charges and 315,000
    Emperor CP-band. 3/3 weekly charges and 630,000
    Or simply just stop players recieving exp after being idle for a set period of time or has not used any JA MA WS etc after that time period
    (0)

  4. #2644
    Player
    Join Date
    Apr 2022
    Posts
    261
    Quote Originally Posted by darkvision View Post
    Or simply just stop players recieving exp after being idle for a set period of time or has not used any JA MA WS etc after that time period
    Do you have any idea how easy it is to make a Windower script that fires off a job ability at set intervals? I could make my Monk stand in Adoulin automatically doing Chakra ever 4 minutes and 20 seconds, and just let him do that for days.
    (0)

  5. #2645
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,693
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Tarmarkvar View Post
    Do you have any idea how easy it is to make a Windower script that fires off a job ability at set intervals? I could make my Monk stand in Adoulin automatically doing Chakra ever 4 minutes and 20 seconds, and just let him do that for days.
    In periods of high traffic FFXIV implements an auto AFK kick timer. But it's defeated stupidly easy by a simple program that taps the CTRL key for you periodically whenever you're idle.

    So yeah, there's not much point in doing something like this when anyone who knows about it and cares to do so can defeat it with no effort.
    (0)

  6. 06-15-2022 02:06 PM
    Reason
    they will never stop complaining

  7. #2646
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by JKap_Goat View Post
    unlock gender roles for the valentines day event would be nice, the male /female hookup party concept seems so old, why can we just do the event with 2 males or two females
    +1. FFXI's stance on same-sex relations (also in weddings) has been outdated for a long time. Conservative social attitudes in Japan cannot excuse it. A majority of Japanese people supports same-sex marriage.
    (0)

  8. #2647
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by CrAZYVIC View Post
    Idea for an official CAPACITY RING similar to empress band

    The empress band was created and balanced with the LV75 cap in mind, which seems perfect to me, but I don't agree that they use the same criteria for capacity rings. There is a huge difference between lv99 vs JP 2100.

    It takes 63,000,000 to reach 2100 JP and I'm really sorry but 30k EXP doesn't help at all.

    The reason why I am making this post is because today in 2022. The vast majority of players and especially new-players. They use the RMT to reach 2100 points, in 1 week, to be able to play with their friends, which makes them miss the whole learning process.

    Day 1: Reach level 99 in one day being power leveled by a friend
    Day 2: For 1 week they use RMT to reach 2100JP and they are still AFK

    When these players hit MASTER-JOB status, they are very slow healers, dds who play in slow motion, supports don't know how to apply their buffs, all their skills are incomplete and they can't play anything serious which leads them to leave the game quickly

    This CAPACITY-RING would give incentives to PLAY the game instead of AFK and leech exp.

    Empress CP-band. 7/7 weekly charges and 315,000
    Emperor CP-band. 3/3 weekly charges and 630,000
    It's a very good idea but I think a carrot and stick approach is best. Give a substantial CP bonus that needs to be claimed daily, but also limit the amount of CP a character can earn per Earth day. Similarly, the amount of exemplar points one can gain on a character on each Earth day should be capped. The cap should be large enough to make forming a party and actually playing worthwhile and rewarding, and small enough to make RMT bots less attractive. For example:

    daily limit of 3M capacity points (100 job points) and 300,000 exemplar points.
    (0)

  9. #2648
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    I have 50 level 1 goblin box mules.

    I used to log every one in, every day to open boxes (among other things). The 30 second logout timer (or 30 second walk to and from gob) + the cost being more than the granted points per day is why I stopped paying for them.

    If you added a buff that is applied when you talk to the goblin and open the special dial that lets you logout instantly & gave players 50 points per day to offset the fee I would still have them subbed. It just takes too long.
    (0)
    Last edited by Pixela; 08-07-2022 at 08:00 PM.

  10. #2649
    Player Uriah's Avatar
    Join Date
    Oct 2021
    Posts
    903
    Character
    Ubizah
    World
    Asura
    Main Class
    THF Lv 1
    The whole 30 second log out thing is outdated in the first place. If i type /logout it should be instantaneous. I get that it USED to be a countermeasure to dying. No one cares anymore.

    Log out in the moghouse is instant, it should be everywhere.
    (0)

  11. #2650
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    Quote Originally Posted by Uriah View Post
    The whole 30 second log out thing is outdated in the first place. If i type /logout it should be instantaneous. I get that it USED to be a countermeasure to dying. No one cares anymore.

    Log out in the moghouse is instant, it should be everywhere.
    No, it would be abused, easily.
    (0)

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