New suggestion: Consolidate some currencies.
Take a peek at the Currencies list and you'll see just how ridiculous the growing list of currencies is. I'm aware that many of them had their uses at one point, but can't many of them be combined?
Assault points really don't need to be separated by zone anymore, now that the gear is irrelevant. (edit: Hell, roll it all up with Imperial Standing as well)
Sparks, Tabs, and Kinetic Units could be combined into one without much difficulty since they all have a fairly low cap, and are meant to be gathered starting at a low level. (edit: maybe even conquest points)
Conquest points by nation could be combined because, again, the gear is irrelevant.
Zeni and Jettons could go together since they're loosely related.
Three kinds of Chocobucks and Wizened Worms? Five battle trophies?
And just the stuff from Adoulin:
Bayld
Obsidian Fragments
Two kinds of wings
Plasm
I didn't even mention points that come from a multitude of other events. How about instead of every single event giving its own (sometimes several different types of) points, do some consolidation and let us do what we find fun to make progress. Promote doing a variety of content using KIs for guaranteed rewards like WKRs, or just unique drops.
Edit:
Also, consider consolidating some battle systems:
Fov, GoV, and RoE could be combined into one.
Combine the Abyssea and Voidwatch NPCs.
Or transportation options. Currently, we have:
Home points (gil)
Outpost warps (gil or CP)
Valor warps (tabs)
Survival guides (gil)
Tenshodo warper (gil)
Abyssea warpers (cruor)
VW warpers (cruor)
Waypoints (kinetic units)
Staging points (imperial standing)
Conquest warpers (allied notes)
I'll agree that some things make sense (staging points), having so many different ways to get around, all with different starting points, is a little silly.
Last edited by Catmato; 03-05-2014 at 10:50 AM.
I agree with the assault points all be combined and the jettons with the zeni. I don't agree with the Cp stuff. Part of the whole bit with conquest besides braging rights is how long signet is and which shops that are effected by a country's rank stock choices are. Along with what things you can get from the signet npcs depending again on rank. Also the gear might be irrelevant to you but maybe not to a new player or someone who is taking their time levelling up a new job.
I would be fine if the shops stayed the way they work now if the gear bought via CP no longer has the you must be of that country while it's ranked higher than last part removed that would be nice.
I also don't think sparks, tag, and kinetic units should be combined just because of how low their cap is (I haven't hit the cap yet on units yet and I have a stupid amount) or that you can start it at low levels. If those are the reason then let's just combine them with the seals.
SE can only put so much onto a npc without breaking the npc in some fashion. Now it's time for me to go all grrr mode because there was something else I had thought of as an idea for something, but it has eluded me.
Regarding the Trust NPC menu:
Since the Trust NPCs cannot be summoned while in a party, there is really no reason they should be visible in the magic menu under those conditions. On the caster jobs having 15+ Trust NPC spells (and growing) cluttering up the spell list make finding spells in a pinch cumbersome. It makes me reluctant to collect the new ones for this reason.
Would it be difficult to add an additional section on the menu. Something like:
Chat
Magic
Abilities
Items
TRUST
Trade
Check
Trust is really unique and fun, but the way it clogs up the spell list makes it much less enjoyable.
Yet you summon them. The only two jobs that are getting more spells right now are blue and smn. Also they automatically are at the end of the list. Guess I'm just failing to see how trying to find spells you normally use is hard when all trusts go to the bottom. Though having their own slot could be usefull.
I wasn't trying to say to get rid of CP gear, just that the same points should be available to use if you switch nations, rather than having three different totals, much like Allied Notes.
I agree with this, but I'd take it a step further. Make everything available to everyone from all three nations, just with higher prices for other cities. It would encourage nation loyalty when wanting something from elsewhere.
Those weren't the only criteria I used. F/GoV and RoE (questing in any other MMO) are such similar systems, I think they'd consolidate well. I'll admit Kinetic Units don't fit, and I just threw them in there for convenience. All three have a limit of 50k
I suppose I'll put this here as well, I think a good q.o.l. would be to have aggro and maybe even sales music to the game. Aggro music obviously for when you are either aggroed and/or about to be and they can just adapt one of the calls for it. This way if you step away you at least know if/when something is getting you or about to and can hurry back and save yourself. Sales also can be adapted from one of the calls I think and would just be a nice function for people bazaaring stuff.
Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???
All 3 of them cap at 50,000. Either way I object to it because you can cap out with I believe around 40 Dark Clusters or something like that, but in general Crystals are the reason I say not to do it, if you thought few people did some of the MPBCNMs now, just wait until people can farm Clusters, trade them to a waypoint, then go to their nearest RoE NPC and pick up 3~6 pages for upgrading their RF gear.
That being said I have no problems with Kinetic and Tags being shared. They are both harmless, the main thing people use Tags for now days is to warp around, which is all we use Kinetic units for, besides that it can provide buffs at the books but no one uses that really so it's a minor thing to bring up.
Sorry my brain went dumb when I was thinking about tags as in the colonization tags not fov tags. Or well tablets. And you already get tossed a higher price when you can but CP gear from other nations signet givers.
If such a consolidation were to occur, they could eliminate crystal-trading as a source, in the name of balance, since the points come from elsewhere.
Unless I'm mistaken, there's an item in each level that's only available to their own citizens while they're in first.
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