That doesn't really seem fair to people that prefer playing support jobs. As it is, RoE's highest spark-yielding objectives involve spamming damage over and over again. People always on WHM or BRD aren't getting much love.
How about some repeatable objectives involving healing, buffing, debuffing, curing statuses, etc.? Come on devs, get a little more creative with this stuff.
How about we wait to see what the damage cap is first... They may release a "deal 50 points of damage 50 times" worth 200 sparks or something like that... Just saying
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