Just a quick gear comparison, ignoring all stats that are the same.
Atrophy has 4 more MND/INT, 10 more MAB.
Ischemia has 1 more DEF, 25 more Acc, 5 more MAcc, 1 more Skill.
Since the 5MAcc alone makes up for the MND/INT difference in accuracy, the only benefit Atrophy really has in Enfeebling is the fact that MND/INT attribute to your potency of your Enfeebles. That benefit however is completely usurped by the Empyrean body due to it's attribute that specifically enhances potency outside of the MND/INT formula.
Just to break down the reasons for you if you want to relay the message.
Back to the topic at hand. I sadly don't think desirable gear alone will be enough really, we need more stable chapter drops so that you can reliably farm them from other fights. Though in reality the fact these fights are more difficult than Ark Angels is also part of what blocks them. When you think about it Ark Angels are all straight forward, they just fight like those jobs and have some SP abilities, no hate resets(Fulcrum), only 1 form(Nexus), no un-killable adds casting at you(Tenzen), and no ability to fly mid-battle(Ouryu), all of which also makes people avoid these fights.


and given you have to spend the merits for the fight it kind of sucks for doing a shout as you can't do something like "your orb your drop" - bad enough fighting RNG for items without having to fight your party for them too when they drop.

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