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  1. #1
    Player
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    Dec 2013
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    1,098
    Another important thing to note about this is the fact we are very likely going to have our augments reset again, which is going to send anger through the roof with this gear, after all, many people have thrown a ton of stones at gear for the augments they wanted, and now this is going to come along, outdate their gear with a copy but better, and make them experience the same pain all over again.
    (1)

  2. #2
    Player
    Join Date
    Sep 2012
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    471
    Quote Originally Posted by Demonjustin View Post
    Another important thing to note about this is the fact we are very likely going to have our augments reset again, which is going to send anger through the roof with this gear, after all, many people have thrown a ton of stones at gear for the augments they wanted, and now this is going to come along, outdate their gear with a copy but better, and make them experience the same pain all over again.
    You should've known better, obviously. If you didn't have the money to throw away, shouldn't have bothered. You knew perfectly well that it was likely coming, after seeing the weapons.
    (1)

  3. #3
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Most old 75 content was harder than anything that's come out from SoA. We really gonna compare Skirmish to Byakko? Delve to Dynamis Lord? That's pretty much all SoA has to offer is those two events and WKR, and there's only one really bad WKR and that's only because it spams doom and you can't 100% doom removal.

    Sure 75 content was easy once you know what to do, but at least it wasn't instant win button like Delve once you know what the NMs gimmick is / throw enough beads at it, or a literal snooze fest like Skirmish2 that spit out some of the best gear in the game provided someone in your group could stay awake long enough to use a key.

    Also, at 75 we had far more relevant content. Sky, Sea, Limbus, Dynamis, HNM, Einherjar, Assault, Nyzul, ZNM, MMM, BCNMs, and KSNMs. What's more, while there was a best option, obviously, there were a lot of side grades so you didn't have to do events that were not your cup of tea if you didn't want to for the most part. Believe it or not you could make a strong Tank/DD/Mage without a single Ground King drop, which is what everyone complains about first and foremost about 75cap, the event with the least amount of drops and the most grind.

    The old system was so successful that the game lasted as long as it did, and has quite frankly dropped off with a lot since the level cap increase altered how the game was played. SoA put the game on life support with the stupidity of the iLVL system and rampant outclassing of old gear. That's why they've self-imposed the 119 cap and are working to add more battles that are relevant. And look, players online are slowly creeping back up. If they were smart they'd leave the cap at 119 for good and work on re-updating Sky, Sea, and Limbus once they finish the HM battles from ZM and PM.

    Also, Relic and Empyrean armors 119 need to be a priority. Upgrading JSE will add more life than monotonous-everyone-wears-the-same Skirmish armor. It also adds more stuff for players to do. Make Empyrean 119 and you have to go back and get all your empyrean gear if you haven't, then upgrade it, and you need to do that for any job you want to be relevant. 20 sets of relevant gear vs 4 sets of relevant gear. They need to realize having more gear relevant = more stuff to do, which is what everyone wants whether they know it or not.
    (0)

  4. #4
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Akihiko_Matsui View Post
    Basically we will not be making it so you need to have older equipment to obtain the new equipment, and for the exceptions where you can upgrade and there are requirements to exchange existing equipment, we feel it necessary to make it easier to obtain the original item as well as have a way to recover the items if they were thrown away.
    I feel that much of the playerbase would rather upgrade their gear so that they have something to make continual progress on. Also, so they don't have to throw away everything they worked for every couple months due to being outdated.
    (4)

  5. #5
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Catmato View Post
    I feel that much of the playerbase would rather upgrade their gear so that they have something to make continual progress on. Also, so they don't have to throw away everything they worked for every couple months due to being outdated.
    It really depends on the piece. Upgraded AF, Relic, Empyrean, and Salvage armor all work because that gear is all easy to get now. Would you want to see upgraded Pulse weapons if you didn't have one?

    Oh and no more random augments. All that Skirmish gear is weeping.
    (0)

  6. #6
    Player Catmato's Avatar
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    Mar 2011
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    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by detlef View Post
    It really depends on the piece. Upgraded AF, Relic, Empyrean, and Salvage armor all work because that gear is all easy to get now. Would you want to see upgraded Pulse weapons if you didn't have one?

    Oh and no more random augments. All that Skirmish gear is weeping.
    I kinda meant current gear. Let us upgrade the stuff we're already wearing.
    (0)

  7. #7
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    I would like both options. Do something similar to that of Reforged Gear.

    If you have the original Hagondes Coat you need 5000 blah points to obtain Hagondes Coat +1 and all augments are transferred over.
    If you do not have the original Hagondes Coat, you need 10000 blah points to obtain Hagondes Coat +1, but it must be augmented normally.

    Players with and without the original can obtain the new piece of gear, players with the old version have an easier time obtaining it, and continue to have use of their augments, win win for everyone.
    (5)

  8. #8
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    Dec 2013
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    1,098
    Basically I think Catmato is saying we do not need another +1 set like we had for the Bayld sets, where its +1 and NQ had literally no relationship with one another in their obtainment, you could not upgrade the originals to +1 if you tried, you had to throw them away and buy the new +1 gear.
    (4)

  9. #9
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Demonjustin View Post
    Basically I think Catmato is saying we do not need another +1 set like we had for the Bayld sets, where its +1 and NQ had literally no relationship with one another in their obtainment, you could not upgrade the originals to +1 if you tried, you had to throw them away and buy the new +1 gear.
    I think we can agree that no good came of that. The implementation of Bayld +1 gear and RoE gear was just bizarre especially after Yorcia Skirmish.
    (5)

  10. #10
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Demonjustin View Post
    Basically I think Catmato is saying we do not need another +1 set like we had for the Bayld sets, where its +1 and NQ had literally no relationship with one another in their obtainment, you could not upgrade the originals to +1 if you tried, you had to throw them away and buy the new +1 gear.


    I wasn't talking about those specifically, but that's a very good example. I'd rather spend Sparks upgrading my Espial gear than throw it away and buy new stuff.
    (6)
    Last edited by Catmato; 01-08-2014 at 12:30 PM.

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