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  1. #1
    Player hordecore's Avatar
    Join Date
    Mar 2011
    Posts
    218
    Character
    Matador
    World
    Bahamut
    Main Class
    RDM Lv 99

    Stupid targetting unfair system

    SOOOO when i was chasing after an orc trying to hit it for 1 min but couldnt because it was moving around obviously i cant hit the target until it stays stationary WHILE orcs can HIT me around while trying to run away from them

    ps: i know bad grammar
    (0)

  2. #2
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Stop locking on, and you can hit things just fine while chasing them.
    (0)

  3. #3
    Player Gennadi's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    135
    Character
    Gennadi
    World
    Leviathan
    Main Class
    BST Lv 99
    Orcs use a special sticky yoyo that is invisible. When you get agro they auto lock on you until you or the orc dies.
    (0)

  4. #4
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    It's just lag giving you an inaccurate depiction of how far from the mob you really are. Like Rog said, just remove your target lock so you can run at what appears to be with/slightly ahead of the mob, then you'll hit it fine.
    (0)

    I will have my revenge!

  5. #5
    Player Kirana's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Kirana
    World
    Phoenix
    Main Class
    THF Lv 99
    Quote Originally Posted by Greatguardian View Post
    It's just lag giving you an inaccurate depiction of how far from the mob you really are. Like Rog said, just remove your target lock so you can run at what appears to be with/slightly ahead of the mob, then you'll hit it fine.
    this. If you unlock your target, and run slightly ahead of the mob (how far ahead depends on how fast the mob is moving) you can attack while it is moving. This is particularly useful when trying to hit a mob which is being kited by another player.
    (0)

  6. #6
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    You people need to aggro some mobs and try running from them... they chase you across entire zones... and constantly deal damage without slowing down. A player can not do this.
    (0)

  7. #7
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Laraul View Post
    You people need to aggro some mobs and try running from them... they chase you across entire zones... and constantly deal damage without slowing down. A player can not do this.
    Cause Kiting is impossible and doesn't work...right? I'm sorry but that's just wrong, for so many reasons.
    (0)

  8. #8
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kirana View Post
    this. If you unlock your target, and run slightly ahead of the mob (how far ahead depends on how fast the mob is moving) you can attack while it is moving. This is particularly useful when trying to hit a mob which is being kited by another player.
    Additionally, this is the proper way to trigger red !!s on NMs like Ironclad Pulverizer if you are kiting it.
    (0)

  9. #9
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Laraul View Post
    You people need to aggro some mobs and try running from them... they chase you across entire zones... and constantly deal damage without slowing down. A player can not do this.
    Its a Server-lag Issue, not a programming Issue. Basically if you could play ON the server like mobs do, You'd be able to do the exact same thing to mobs.

    Think of it this way, If you have two people running to jeuno, on your screen you're inching him out, on his screen he's likely a good 5-10 feet ahead of you due to server lag issues, however, a third part would see you both differently. Basically when a mob is chasing you, he's more than likely always within your melee range, even though to you he looks very far out of it. Thats because in reality you're probably 2-3 Feet behind where you think you are in the game thanks to server lag.

    This can also be shown rather funnily if you watch someone running from a mob and die, They will "Die" and slide across the ground a bit. Its because where you saw them die, and where the server saw them die, are two spots, so instead just dropping when they hit 0 like you do, They have to die > slide to the spot the server sees them dead on your screen.

    Sorry if I'm not explaining it the best.
    (0)

  10. #10
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Laraul View Post
    You people need to aggro some mobs and try running from them... they chase you across entire zones... and constantly deal damage without slowing down. A player can not do this.
    Some mobs are faster than others. Tigers, Coeurls and Raptors come to mind.
    (0)

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