"Originally Posted by Camate 11-21-2011 View Post
Spawn timer reduction for Gulool Ja Ja, Gurfurlur the Menacing, and Medusa you say? In addition to these three baddies, we are actually looking into reducing the spawn time for all HNMs! The idea is to give you all more opportunities to fight these elusive, notorious enemies."
More than 2 years later. It's impossible to see these NMs now, especially on siren. They keep getting killed in besieged. I've been standing around in the strongholds, waiting and waiting. Asking people to not kill these NMs in besieged doesn't work. Noone works together, everyone is just out for themselves in besieged. Please address this! I want to start my Mythic and I can't because of these Titles. Untie them from besieged! They're soloable in besieged so it only takes 1 person to reset the respawn time to 72 hours. I don't know if you've ever stared at a computer screen for 72 hours or not, but it's pretty brutal. Then, 2 days into the window, a new besieged pops up and it gets killed again. There's nothing challenging about this part of the mythic. Luck does not = challenge. Luck based content doesn't make the game fun or challenging, it makes it annoying. You want your players to stick around? Make the game fun with challenges not luck based trial and error, please. You can keep the 72 hour window for respawn, all you have to do is untie them from besieged. Thanks in advance.*One of hundreds of forum threads on this specific issue*