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  1. #151
    Player Shadobi's Avatar
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    Mar 2011
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    I am in tears with your reply. I laughed so much. but its not his or her first language in there trying.
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  2. #152
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    JA: Seisha Seichuu (I think it means "Correct Shooting/Hit")

    First while under the effect of this ability you are granted a Job Trait similar to Unlimited Shot. So we can make use of Nokizaru and other high level Ammo.

    Second while under the effect of this ability all throwing ranged attacks will be embedded with an added effect of Provoke. Maybe this will help to make up for losing some DMG to perform the ranged attack since it would be like using provoke but with DMG too. (in before someone says "if I want to use provoke I'd use provoke" lets just keep going)

    Thirdly if Sange is used it would still increase the DMG x #shadows but it would not: a) consume the shurikens because of the unlimited shot job trait. b) the added effect of provoke would also be increased x #shadows. c) shadows would not be consumed.

    I'm not sure what the effect of Yonin/Innin would be on the new JA if any at all. Maybe.... if SE did remove the position requirement of Yonin/Innin then using Yonin would not change any effect of Seisha Seichuu. How ever the use of Innin would allow for it to Proc and also remove the added effect of Provoke. This way would could, if we chose, perform similar to a RNG or BLM by dealing damage safely from a distance when going up against mobs that are best to keep a distance from and still be able to get in for close combat without hindering the mêlée playing style.

    2 minute duration with a recast timer of 15 minutes. merit 1 will reduce the recast down to 5 minutes. merit 2 will increase the duration of Ability to 3 minutes.
    (0)
    Last edited by Bulrogg; 04-13-2011 at 10:47 PM.
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  3. #153
    Player Akujima's Avatar
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    Mar 2011
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    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Problem: A- in throwing
    Problem: Lack of high level available/affordable shuriken
    Solution: More Shuriken
    Solution: Throwing Weapon Skills

    Problem: No Jubaku: Ni
    Solution: Jubaku: Ni

    JA Additions: Perfect Parry, Some other Enmity gain/loss (as mentioned in an earlier post)

    Fun Stuff: "Smokebomb" Ninjutsu (As far as what it does, idk. But it would be neat to have something like this )
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  4. #154
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Quote Originally Posted by Akujima View Post
    Problem: A- in throwing
    Problem: Lack of high level available/affordable shuriken
    Solution: More Shuriken
    Solution: Throwing Weapon Skills
    SE already stated they could not add throwing weapon skills, years ago when they were actually going to do it. And if throwing weapon skills are inferior to katana WS, no one will use them. So there's no point to adding any of this.

    A- throwing also not a problem, neither is A- evasion or katana, all these skills were put at that lvl to balance out ninja's skill set, since it has no many A skills.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  5. #155
    Player Akujima's Avatar
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    Mar 2011
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    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by wish12oz View Post
    SE already stated they could not add throwing weapon skills, years ago when they were actually going to do it. And if throwing weapon skills are inferior to katana WS, no one will use them. So there's no point to adding any of this.
    As I stated many times before, situational and circumstantial battles.
    (0)

  6. #156
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    Mar 2011
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    18
    Throwing WS meh...
    More enfeebles such as Bind. Sleep ichi & ni. Dispel(light based).
    Maybe a self haste or a attack up spell.
    Make the 2hr less of a warp / weakness remover.
    That is all
    (0)

  7. #157
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by Akujima View Post
    As I stated many times before, situational and circumstantial battles.
    Know what would be better? switching to rng or blm during those times and not being useless/wasting SE's time, or just not being terrible in general since the only thing ninja cant DD tank atm is cuelebre, which you don't even need to kill on ninja, and if you did, you could get MAB atmas and nuke it down.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #158
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    Come on guys, you are arguing over the same thing in different threads. Please stop. Agree to dissagree and move on to another topic.

    Quote Originally Posted by Bulrogg View Post
    Are you fighting the same mob over and over? I have gone up against many mobs that are best kept distance from; and while keeping at a safe distance I toss a few :Ni/:San and yes; even shuriken.

    If you aren't fighting a mob like that I see your point. But some people are and they would like to see an adjustment to some of Ninjas ranged attacking methods (Elemental and Throwing).

    Is not fighting those mobs an excuse to have a closed mine and not see situations where a made adjustment can be useful?

    I am more on the fence about throwing than ever before... but I would like to see (from both sides of the community) is the posters here stop imposing their playing style on everyone else. We have to get over the fact that not every person/party/alliance/linkshell fight/kite/kill the same mobs the same way.

    All of this bickering and telling people to go do such-n-such or play another job is just a lot of negativity and going to get threads closed. That is why I keep asking people to bite their cheek in their replies. Make your point and hit reply before saying something that gets the thread closed or you banned.

    What ever happened to "if can't say something nice...?" (I always preferred "speak like your grandmother is listening" cause my granny didn't put up with anything lol)
    (0)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  9. #159
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    I don't think I've ever come across a mob on NIN I felt i needed to be out of AoE range on.

    Granted i Generally low man with ~4 people max and am the tank as such...

    Also, Shuriken's Sweet spot is literally Melee range, If you're out of AoE range your Shuriken damage is going to blow chunks too.

    I know throwing is sorta a weird wet dream, but the entire concept sucks, back at 75 there might have been a use for it, but at 90~99 Where a NIN has so much Dual wield/Haste gear, Throwing anything short of God-Winds is going to just hurt your DPS, and even then it probably still will.

    I don't think i can even think of a proper comparison between NIN and Throwing being useless and another job/another ability.

    I'm very open minded when it comes to adjustments, But i'm with Wish on this one, If you want adjustments to NIN, don't think about Shuriken... It works well for RNG cause thats rngs "Thing" and even they're kinda boned cause there is no Haste/March for Ranged attacks.

    So unless we're given Easily accessible Shuriken with "Snapshot+50" and DMG:200+ Its not going to make it useful.
    (0)
    Last edited by Karbuncle; 04-14-2011 at 11:48 PM.

  10. #160
    Player Shadobi's Avatar
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    Quote Originally Posted by Karbuncle View Post
    I don't think I've ever come across a mob on NIN I felt i needed to be out of AoE range on.

    Granted i Generally low man with ~4 people max and am the tank as such...

    Also, Shuriken's Sweet spot is literally Melee range, If you're out of AoE range your Shuriken damage is going to blow chunks too.

    I know throwing is sorta a weird wet dream, but the entire concept sucks, back at 75 there might have been a use for it, but at 90~99 Where a NIN has so much Dual wield/Haste gear, Throwing anything short of God-Winds is going to just hurt your DPS, and even then it probably still will.

    I don't think i can even think of a proper comparison between NIN and Throwing being useless and another job/another ability.

    I'm very open minded when it comes to adjustments, But i'm with Wish on this one, If you want adjustments to NIN, don't think about Shuriken... It works well for RNG cause thats rngs "Thing" and even they're kinda boned cause there is no Haste/March for Ranged attacks.

    So unless we're given Easily accessible Shuriken with "Snapshot+50" and DMG:200+ Its not going to make it useful.
    Ninja does not need to be far to get bonus from throwing we still get the squarely bonus(not the max) if you move just a bit back in still able to hit the mob with katana's. I doubt most ninja know this... also not saying anything negative towards you whats so ever just stating what I know playing ninja =)
    (0)

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