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  1. #111
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by AyinDygra View Post
    stuff
    Cool story Bro.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  2. #112
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    Some people just don't want to see [INSERT JOB HERE] changed in any way and want to stay in Abyssea forever.

    We shouldn't forget there are nine more levels of wonderment. I enjoy reading the suggestions and wonder what if any the Devs might pick to improve upon.
    (0)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  3. #113
    Player JiltedValkyrie's Avatar
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    Mar 2011
    Location
    Windurst
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    149
    Character
    Yuusaku
    World
    Lakshmi
    Main Class
    BRD Lv 99
    I liked the mention in the throwing thread about ammunition (or more specifically, shuriken) to be thrown during melee attacks.

    New Job Ability:
    Hogeki (hōgeki, 砲撃) English: "bombardment"
    Occasionally adds a ranged attack while engaged in combat.

    *Duration: 1 minute, Recast: 3/5 minutes.
    *Does not interfere with melee attack speed (instant attack animation--it's automatic).
    *Damage affected by Throwing Skill level. (give a little something to those of us with really high skill levels and incentive to others to skill it up)

    The extra damage would be nice! Would make having a gun, bow, throwing, or shuriken/ammo equipped more worthwhile. I'm thinking specifially throwing/ammo though.
    (3)
    Last edited by JiltedValkyrie; 04-07-2011 at 03:13 PM.

  4. #114
    Player Orenwald's Avatar
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    Mar 2011
    Location
    Sandy yo
    Posts
    123
    Character
    Orenwald
    World
    Shiva
    Main Class
    NIN Lv 95
    Quote Originally Posted by JiltedValkyrie View Post
    I liked the mention in the throwing thread about ammunition (or more specifically, shuriken) to be thrown during melee attacks.

    New Job Ability:
    Hogeki (hōgeki, 砲撃) english: "bombardment"
    Occasionally adds a ranged attack while engaged in combat.

    The extra damage would be nice! Would make having a gun, bow, throwing, or shuriken/ammo equipped more worthwhile. I'm thinking specifially throwing/ammo though.
    I like this idea, maybe make it one of those 3min duration 5min recast JAs so it's not so like... broken~y
    (1)

  5. #115
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by JiltedValkyrie View Post
    I liked the mention in the throwing thread about ammunition (or more specifically, shuriken) to be thrown during melee attacks.

    New Job Ability:
    Hogeki (hōgeki, 砲撃) english: "bombardment"
    Occasionally adds a ranged attack while engaged in combat.

    *Duration: 1 minute, Recast: 3/5 minutes.
    *Does not interfere with melee attack speed (instant attack animation--it's automatic).
    *Damage affected by Throwing Skill level. (give a little something to those of us with really high skill levels and incentive to others to skill it up)

    The extra damage would be nice! Would make having a gun, bow, throwing, or shuriken/ammo equipped more worthwhile. I'm thinking specifially throwing/ammo though.
    Your idea involves losing qirmiz tathlum, and carrying stacks of shurikens, which will reduce available inventory even more. Us notgimpninjas currently carry 75+ items with us we require to effectively do our jobs, last thing we need is more crap to carry and waste gil on. This is a terrible idea.

    Not to mention the fact that theres no good throwing weapons available.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  6. #116
    Player JiltedValkyrie's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    149
    Character
    Yuusaku
    World
    Lakshmi
    Main Class
    BRD Lv 99
    Quote Originally Posted by wish12oz View Post
    Your idea involves losing qirmiz tathlum, and carrying stacks of shurikens, which will reduce available inventory even more. Us notgimpninjas currently carry 75+ items with us we require to effectively do our jobs, last thing we need is more crap to carry and waste gil on. This is a terrible idea.

    Not to mention the fact that theres no good throwing weapons available.
    Not to mention Square Enix can make new shuriken. Think ahead. Extra attacks would easily be better than a Qirmiz. Your Hogeki timer down? Put the Qirmiz back. Easy. Shuriken stack to 99 already. There are many play styles for every job.
    (3)
    Last edited by JiltedValkyrie; 04-07-2011 at 03:14 PM.

  7. #117
    Player wish12oz's Avatar
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    Mar 2011
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    1,254
    Quote Originally Posted by JiltedValkyrie View Post
    There are many play styles for every job.
    There is many play styles, but only 1 is the most effective and useful.
    SE's track history shows they're bad at adding shurikens anyway if you bothered to look, theyre way to expensive to make or come 1 at a time as a drop from battlefield NM stuff no one does. More of this is not what ninja needs.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #118
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    Quote Originally Posted by wish12oz View Post
    There is many play styles, but only 1 is the most effective and useful.
    Maybe for the present time but you're not thinking ahead from here to 99. Stop trolling about the past where they failed and look for what is coming. I have a feeling we all will be adjusting play styles between future version update and 99.

    I want my Billy-goats, Billy-goats, Billy-goats...
    (2)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  9. #119
    Player Kensagaku's Avatar
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    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Quote Originally Posted by wish12oz View Post
    Your idea involves losing qirmiz tathlum, and carrying stacks of shurikens, which will reduce available inventory even more. Us notgimpninjas currently carry 75+ items with us we require to effectively do our jobs, last thing we need is more crap to carry and waste gil on. This is a terrible idea.

    Not to mention the fact that theres no good throwing weapons available.
    I second the idea that there are no good throwing weapons, but the rest...

    Where are you getting 75+ for us "good" ninja? O_o With sets for evasion, TPing, ninjutsu, shadow recasts, and WS, as well as my tools (Shadows, Blind/Para/Slow, Myoshu, Migawari, Yurin, Sneak/Invis) I hit roughly about 55-60 inventory at best. When I get Blade: Hi finally I'll be converting my WS set but that won't even change my final inventory amount much. Toss in Echo drops and food, keep extra weapons for proc in mog sack 'til I need them out... really there shouldn't be too much issue carrying a stack or two of shuriken (Or even "holsters" of them if they decide to implement this and make them baggable), provided said weapons were worth the time and effort to get them.

    Of course, I emphasize that they make them actually useful and reasonably obtainable/useful. >.> Nokizaru/Koga Shuriken, I'm looking at you...
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  10. #120
    Player JiltedValkyrie's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    149
    Character
    Yuusaku
    World
    Lakshmi
    Main Class
    BRD Lv 99
    Precisely. If new shuriken are unobtainable reasonably, then a JA like hogeki would be too lucrative in aspect to its cost, or they'd have to revamp old shuriken stats and/or recipes.
    (0)

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