Quote Originally Posted by Pesh View Post
The major adjustment I'd like to see is Yonin/Innin lose the shared timer and drop to 1 minute similar to Hasso/Seigan.

SAM are able to switch offensively and defensively on the fly and they're big and clunky. Why can't the agile NIN do the same?

This ^^ I don't see why Yonin and Innin share timers, I mean look at SAM, Hasso/Seigan just overwrite each other. Also WAR can be used as another example, they have Berserk/Defender that just negate the effects of each other out.