Yes, a snarl ability to transfer hate would also be nice, and we could use it too. But Stay has 2 great applications. 1 it would allow us to to park the avatar in one spot, which once they fix avatar's favor would greatly help with the placement of said avatar. As you've already pointed out, we're not as HC as PUP or BST and standing close to a NM in most cases equals death for us. Stay gives a HP restoring effect which would be great as only a hand full of Avatars can heal themselves as is. The other thing is that Stay doesn't disengage the BSTs pet, which means that if we resummon and use stay, the avatar would also stay in one spot and still be aggressive, so it'd lend to greater ways to kite fight that SMN is so greatly known for. As it makes sure that YOU control the field and distance that you want to travel without having to push yourself into other areas that might not work for kiting, such as Fenrir's Battle as this zone is smaller that the others


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