Quote Originally Posted by Demonjustin View Post
Just a curious idea, we have all of the information to find out our accuracy on our side of things, do we not? I mean, the servers send us the info but as long as we arent talking about the exact accuracy rate against a target monsters why couldn't the display for Accuracy and stats like it simply do the math on our side for us? Accuracy as a stat is fairly easy to find, the equation is...


So, by this, couldn't these numbers just be added up on our side of things for the display, or no?
How much information does a raw accuracy stat really provide? For something that requires a check against the mobs evasion, it seems kind of pointless to me outside of knowing exactly how much food/buffs actually provide. The high/low evasion message from check seems to be good enough to know whether you'll have an easy time hitting the mob or not.

But for other things, yes. I'm not a math guy but when leveling rng I was never quite sure at what point I should have been focusing on ratk over more str. I would have loved something like the regular attack stat to show whether I was better off using a piece of gear with ratk +5 or str+3 instead.