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  1. #41
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    A... text command? Or even worse an NPC? o.O
    We're, like, in 2014. Maybe someone should tell them.

    If you don't have enough space in the UI within the current "Equipment" menu then just create a new menu specific for the non displayed stats? Similar to how they did with the "Currencies" menu?

    Reality is that such data is not currently transmitted between server and client through the packets, which means it's NOT an UI problem at all, it's a packets (communication) problem.
    Either they update packets to also send this additional data (after which it could be possible to display it wherever they want) otherwise they need to make a "specific request" from the client to the server. Like talking to an NPC or issuing a text command. That would be a direct request from the client to the server and the server could reply with the wanted number.


    I guess this is the only realistical option though, since they would never ever ever eever ever touch the packets thing...
    (6)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #42
    The Status menu is still shorter than the main menu, even with the new Currencies menu. Extra stats definitely should go there, as currency already scrolls like Key Items do, so every stat we could ever want could display there in a similar manner.
    (1)

  3. #43
    Player Nicknick's Avatar
    Join Date
    Oct 2011
    Posts
    5
    Quote Originally Posted by Camate View Post
    Originally Posted by Akihiko_Matsui
    Matsui here.

    While there are space issues when it comes to adding parameters such as accuracy to the current UI, it would be possible to address this by checking with a special NPC or by adding a new text command.

    We would like to look into displaying information for right hand accuracy, left hand accuracy, evasion, ranged accuracy, ranged attack, magic accuracy, and magic evasion moving forward.
    How about Magic Attack Bonus and Magic Crit too?
    (1)

  4. #44
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,128
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    It hasn't happened with any other major MMO that I'm aware of.
    While I wouldn't say that there was a TOTAL overhaul of models and graphics themselves, I can name at least one MMO, D&D Online, that has adapted to support modern graphics technologies over the years. DX10 and DX11 support were added after they came out and some areas were at least partially redesigned over the game's history, as well as visual effects enhanced and improved thanks to the DX10/11 support.

    How about Magic Attack Bonus and Magic Crit too?
    Magic Attack Bonus, until much more recently, pretty much only came from gear, the trait, and a handful of buffs, and is much easier to determine and add up. The accuracy and evasion stats on the other hand, have base values that are hidden and can't be known by the player without extensive testing and or referring to a known mathematical formula. (Not saying it wouldn't be nice to have, but rather the most important thing is to have the numbers that are not easy to determine without inside knowledge.)
    (0)
    Last edited by Alhanelem; 01-12-2014 at 05:26 PM.

  5. #45
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,057
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Catmato View Post
    You have guts. Not too many people would reveal publicly that they're part of a small group of people willingly holding back the enjoyment of many others.
    Quote Originally Posted by Catmato View Post
    Yeah, how dare I care about my hobby?!
    Wow, hypocrite of the year award goes to me.

    Quote Originally Posted by Alhanelem View Post
    Magic Attack Bonus, until much more recently, pretty much only came from gear, the trait, and a handful of buffs, and is much easier to determine and add up.
    I believe he meant total Magic Attack, not just MAB.

    Edit: Guess that's not a thing.
    (1)
    Last edited by Catmato; 01-13-2014 at 10:26 PM.

  6. #46
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    For mages, be aware that the command will not exactly tell you you magic accuracy since part of it comes from int or mind, melee acc should be fine if they display it in the same way as str and att are displayed.
    (0)

    Ultimate DPS simulator
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  7. #47
    Player Rwolf's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    410
    Character
    Rwolf
    World
    Bismarck
    Main Class
    RDM Lv 99
    I would hope them adding magic accuracy would show your entire total, not just a summary of what your gear shows. Since STR and Attack/VIT and Defense are displayed correctly. I'm confident that they'll add correctly accuracy and magic accuracy. I see item level stuff being more likely for an emergency maintenance than SE forgetting to count attributes toward the total.

    Regarding at least Magic Attack Bonus, I agree I'd like to see that total too. Saying it's unnecessary because you can add it up really isn't a solid counter point.
    (0)

  8. #48
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    They won't display the total magic acc because the int part depends of the mobs you are fighting it's not just int/2 or int*3/4.
    (1)

    Ultimate DPS simulator
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  9. #49
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Catmato View Post
    You have guts. Not too many people would reveal publicly that they're part of a small group of people willingly holding back the enjoyment of many others.

    On second thought, I'll do it too.

    Dear SE,
    Please stop support for PS2. It's holding the game back from meeting modern gaming standards.
    Oh give it a rest.. lol
    (1)

  10. #50
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,057
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by MarkovChain View Post
    They won't display the total magic acc because the int part depends of the mobs you are fighting it's not just int/2 or int*3/4.
    They could display your accuracy, which doesn't depend on the mob. However, they don't won't show your hit-rate, which does depend on the mob
    They could display M.Acc, which doesn't depend on the mob. However, they won't show your land-rate, which does depend on the mob.

    Fake edit: Yes, I'm aware hit-rate is commonly used by the community, but land-rate isn't. However, it's the same concept.

    Real edit: Derp
    (0)
    Last edited by Catmato; 01-13-2014 at 10:27 PM.

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