We still don't know what 99 cap is going to bring. Don't know what all the complaining is about.
We still don't know what 99 cap is going to bring. Don't know what all the complaining is about.
it's what you learn after you know it all that counts
I've 2boxed it with a brew after triggering, does that count?
Also, one more thing to keep in mind for nostalgia difficulty: back when CoP and RoTZ were considered "hard", we were all...well...stupid. The effect of str, WS mods, haste, etc. weren't very well understood back then. With a proper understanding of game mechanics, none of the old "hard" events were ever very difficult; we just weren't educated enough to approach them properly.
Last edited by svengalis; 03-25-2011 at 01:44 PM.
it's what you learn after you know it all that counts
there never really was consuming content in difficulty, it was all mostly tedium and monotony. do you really want to go back to a game where only those who wasted their lives away had good stuff and you were inferior? i find the current system a lot more lax on casual people who just want to enjoy the game for what it is, i mean, i could understand a new add-on, or difficult nms requiring nonzerg strategy. but really, i appreciate where gear is now, it is quite a bit of work for those of us without a regular LS.
Yup. This is why I have continued to play. I just recently restarted last year with some friends at work who played. They no longer play but I still do though because alot of end game gear is actually quite obtainable without having an end game LS. On my first account I had an end game LS but I didn't get much end game gear because of the times I played. I was about to quit again but then I saw so many people walking around in +1 +2 gear. I thought to myself if this many people have this gear it can't be that hard to get.
I looked up how to get the seals and realize even at the time I play it is possible for me to obtain the seals. May take awhile but one day I should be able to have all +2 gear for my characters. I would have quit long ago again if I thought I couldn't obtain end game gear without an endgame LS.
it's what you learn after you know it all that counts
I enjoyed the game in 2004, and I enjoy it just as much now. FFXI is basically an extremely interactive chat room, anyway. I'm glad I don't have to wait months and months to finish missions and get pretty gear for myself again.
[Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]
I just came back after 2 years and had to start completely fresh. This new content and exp system is incredible. There was nothing great about the old way. It was just repetitive and slow. There's no way I'd be playing if I had to go through the CoP shitstorm again. I think everyone is just crying because less experienced players are making the same progress it took you years to accomplish. BFD.
That's essentially it in a nutshell. There was exactly the same response when the level 20 avatar fights were added. Many, many people were upset that it "cheapened" their accomplishments. At this point, I think we can all look back and say that it corrected a very necessary issue.
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