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  1. #1
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Camate View Post
    Greetings,

    We originally prepared the "Receive Seals" Limited-time Challenge objective so everyone could have fun aiming at monsters of specific levels; however, we realize there is feedback mentioning that it’s difficult to complete with only certain seals applying towards the objective, and we are planning to change this.

    In the February version update we will be expanding this objective so that all types of seals will apply towards the objective.
    That's great! I've had it before where I will get a kindred's seal and then a beast seal and the second seal doesn't count. This would help immensely!
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  2. #2
    Player Kafrein's Avatar
    Join Date
    Mar 2013
    Location
    UK
    Posts
    46
    Character
    Kafrein
    World
    Bahamut
    Main Class
    BLU Lv 99
    Yeah it's very weird and frustrating how Kindred's Seals and and High Kindred's Seals don't count towards the tally. They have the same odds to drop no matter what you're fighting. The other night I was farming for hours in Castle Zvahl and only got 1/5, 'cause all that was dropping were Kindred's Seals.

    I am happy you're changing it!
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    I hope Square takes the opportunity to use this as a means to give us greater access to base weapons for Guild Points. Some days, it's impossible to get Alchemy GP.
    (2)

  4. #4
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    There may be a wider selection of weapons at 60+ but most are not available on the AH due to crafter's not making them anymore. You gave us a nice selection between 1-59 and then nothing after that, it was frustrating trying to level PUP in the 60's because your next best weapon was never on the AH. I shouted for 6hrs before I finally got a crafter to make me some Tigerfangs just so I could get a new frame.

    It's good that you're finally going to fill the gap between 60-99, although I.m not sure why it was there to begin with.
    (3)

  5. #5
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Calatilla View Post
    There may be a wider selection of weapons at 60+ but most are not available on the AH due to crafter's not making them anymore. You gave us a nice selection between 1-59 and then nothing after that, it was frustrating trying to level PUP in the 60's because your next best weapon was never on the AH. I shouted for 6hrs before I finally got a crafter to make me some Tigerfangs just so I could get a new frame.

    It's good that you're finally going to fill the gap between 60-99, although I.m not sure why it was there to begin with.
    Priorities!
    (1)

  6. #6
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Yay that means more base weapons that are hard to find for the relic quest.
    (1)

  7. #7
    Player Dawezy's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    58
    Character
    Dawezy
    World
    Shiva
    Main Class
    PUP Lv 99
    I noticed not long ago that Simmy and Roc are now 1~2 hour ish timed spawns? why not introduce this to the rest of the NM's you have listed on the RoE catalog?

    21~24+ hours for some of these is ridiculous.
    (3)

  8. #8
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    I would love for all the old world NMs to be max 1-2 hours spawn. It would be fun to hunt them, but not with stupid repop times.
    (3)
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