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  1. #301
    Player esar's Avatar
    Join Date
    May 2015
    Posts
    16
    Character
    Myrddin
    World
    Sylph
    Main Class
    THF Lv 45
    Can you give Sylvie (UC) priority on her "Indi" spells.

    When I fight Shadow Lord (lv. 50, mission 5-2) She will not cast her Indi-Refresh because of the damage output of the boss.

    It doesn't matter what I do, because each of his hits puts the tank at < 75% HP She priorities Cures.

    Maybe you could try something like

    If Party Members HP =< 50%;
    `````Cast Indi
    Else:
    ````` Continue as planned.

    (Right on top of everything, even -na, ect.)(This will make it so that if all members are above 50%, she'll make sure to get that indi back up.)

    She is awesome. By far my favorite Trust. She uses Nott often, which I imagine is to help with the cures. I'm still kind of new to this so I"m not sure if other UC leaders act the same.

    That Refresh makes RDM backup healer/attacker really fun.

    I just figure she should be filling her role as a Geo and keeping her job role as a priority over making sure everyone is topped up.
    (0)

  2. #302
    Player esar's Avatar
    Join Date
    May 2015
    Posts
    16
    Character
    Myrddin
    World
    Sylph
    Main Class
    THF Lv 45
    I was re-watching the video I made of this fight and I realize that she is casting Indi-refresh, I'm just running out of the AoE. Sorry.
    (0)

  3. #303
    Player
    Join Date
    Aug 2015
    Posts
    179
    Any chance for a Eideialc/ Claidie trust ? She's not much relevant to the overall story, but since we are starting to dig for trusts, I believe Sandy Princess deserves a spot
    (2)

  4. #304
    Player Osirisx's Avatar
    Join Date
    Oct 2015
    Posts
    2
    Character
    Osirisx
    World
    Ragnarok
    Main Class
    THF Lv 99
    so, Mildaurion will be out for DEC 2015 log points, what do you guys expect her job? for me i really have no idea xD
    (0)

  5. #305
    Player RalphTheGalka's Avatar
    Join Date
    Nov 2011
    Posts
    106
    Character
    Doctorweird
    World
    Carbuncle
    Main Class
    BLM Lv 30
    Quote Originally Posted by Osirisx View Post
    so, Mildaurion will be out for DEC 2015 log points, what do you guys expect her job? for me i really have no idea xD
    It's not a new trust. They're all repeat of previous ones.
    (0)

  6. #306
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Quote Originally Posted by shaduf View Post
    Is there any plan to have Beastmaster, Puppetmaster, Blue Mage, Summoner or Dragoon Trusts?

    I am not sure if Dragoon exits or not
    Speaking specifically to the part of your question about blue mage, this is actually largely tied to the lore of FFXI. In order to summon alter egos through the use of Trust magic, you need to draw upon the powers of friendship and camaraderie, as well as have a special bond with these adventurers. Blue mages are essentially empty vessels that are living weapons and lack the aforementioned traits, so it’s not possible to form bonds with them in this way.

    Furthermore, most of the NPCs that are blue mages only stay around Aht Urhgan and do not travel abroad.

    Lore aside, there are also various hurdles that need to be overcome in order to add a blue mage alter ego, such as whether they learn spells, what spells they are able to use, and how to setup flags and manage these aspects.

    Due to these reasons we do not have any plans to introduce a blue mage alter ego.
    (4)
    Devin "Camate" Casadey - Community Team

  7. #307
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,053
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Camate View Post
    In order to summon alter egos through the use of Trust magic, you need to draw upon the powers of friendship and camaraderie, as well as have a special bond with these adventurers.
    Ah, like the strong bonds I formed with Ullegore, the campaign generals, the plantoids, and a chocobo chick that I've never seen before.
    (8)

  8. #308
    Player Pups323's Avatar
    Join Date
    Dec 2015
    Posts
    75
    Character
    Alzula
    World
    Asura
    Main Class
    MNK Lv 99
    Lets not mention the whole aspect of 'what spells would it use'. Considering half the trusts we have dont have access to all spells anyways, and as far as we can tell they are already telling those jobs what spells they can use.

    I know he is just copying and pasting this from a post this morning, but this seems like a super lame reason.
    (1)

  9. #309
    Player Jedd's Avatar
    Join Date
    Aug 2012
    Posts
    20
    Character
    Jedd
    World
    Siren
    Main Class
    BLU Lv 99
    Quote Originally Posted by Camate View Post
    Speaking specifically to the part of your question about blue mage, this is actually largely tied to the lore of FFXI. In order to summon alter egos through the use of Trust magic, you need to draw upon the powers of friendship and camaraderie, as well as have a special bond with these adventurers. Blue mages are essentially empty vessels that are living weapons and lack the aforementioned traits, so it’s not possible to form bonds with them in this way.
    We certainly aren't friends with Balamor or any of the upcoming Ark Angels, yet we (will) have their Trusts. Further, ciphers totally circumvent this bond stuff; they're just unceremoniously handed out in login campaigns and we never have to even meet any of these characters to use them. I wonder how many players even know who Areuhat or Babban are. Plus, I think Raubahn is the only BLU featured in the story and he seems to fully retain his faculties.

    Furthermore, most of the NPCs that are blue mages only stay around Aht Urhgan and do not travel abroad.
    I'm not really sure what this has to do with anything. We're taking a magic clone of them, not the actual character. Also, the Serpent Generals only stay in Aht Urhgan and we have all of them.

    Lore aside, there are also various hurdles that need to be overcome in order to add a blue mage alter ego, such as whether they learn spells, what spells they are able to use, and how to setup flags and manage these aspects.
    No one wants to go out and get spells for the Trust, so I'm not sure why the devs would even worry about such a thing. The Trust would already know spells since they have the knowledge of that character. I mean, we don't buy scrolls for our BLM Trusts.
    (4)

  10. #310
    There's that BLU that sacrifices himself in ToAU and Aphmau seems to have had a strong friendship with him. I doubt it holds up to the lore given that consideration. Also, we as adventurers don't lose our emotions and friendship capacity when we become BLU.
    (2)
    www.reddit.com/r/ffxi/comments/2axr93/are_you_playing_on_the_asura_server_join_the/

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