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  1. #1
    Player Shinron-PUP's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    124
    Character
    Archedian
    World
    Bahamut
    Main Class
    PUP Lv 99
    I think that with the new Trust system, this allows for Square Enix a great opportunity to implement characters from older Final Fantasy games into FF11 and allow players to interact with them and fight along side them. Just to name a few:

    1) Squall
    2) Cloud
    3) Lightning
    4) Tidus
    5) Terra
    6) Zidane
    7) Vaan

    I think it's everyone's dream to fight along side all of the main characters, and we'd get to see SE's take on the characters magic, fighting styles, and graphic design in this day and age. Even besides these, I would love to fight with all the other characters like Yuna, Rikke, Rinoa, Tifa... The options are endless honestly. If you agree with the idea, please like it so we can get the Dev Team to send in the request. It's not an impossible one, especially with the new addition of Colloberation events with Final Fantasy XI, Dragon Quest X Online, and Final Fantasy 14 online.
    (10)

  2. #2
    Player radicaldreamer's Avatar
    Join Date
    Mar 2011
    Location
    Valefor, Bastok, SanD [S]
    Posts
    84
    I'd like to see Karaha-Baruha as a trust spell, since those npc say you can find scrolls for people you haven't even met. It'd be a good explanation as to why you were cautious to open the door to the House of the Hero. (it says something like "you feel a mysterious magic and you probably shouldn't open it")

    Also I'd like to see some of the Campaign Generals like Noillurie and that Red Mage one I can't remember his name.
    (1)
    Last edited by radicaldreamer; 12-16-2013 at 10:27 AM.
    It's important to hold onto your dreams.. Even if it means staying half-asleep.
    -rd

  3. #3
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Please no Lightning, she's been rammed down our throat far too many times...Literally I will take anyone, WAKKA! Just please no more Lightning. I quit XIV and playing all recent FF's because of her......
    (0)

  4. #4
    Player
    Join Date
    Jun 2012
    Posts
    45
    Speaking of the game getting laggy... It would be great if there was a way to filter other players npc's so they dont show up on my screen, 8-12 FPS, in wildskeeper reives especially, really sucks >.< (was 30-40 FPS before Trust in wildskeeper reives)
    (0)

  5. #5
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings, everyone!

    Below are some comments from Matsui Akihiko in regards to various feedback on Trust.

    Quote Originally Posted by Akihiko_Matsui View Post
    Curilla can’t hold hate very well and Ayame’s damage is not very good.
    We’ll be making adjustments to tank NPCs to improve their behavior and increase their damage output so that they can gain more enmity and thus better hold the target's attention. We’ll also be increasing the damage output of damage dealing NPCs.

    There is also a bug with Curilla and Excenmille where they cure themselves too frequently trying to gain enmity, and we’ll be fixing their AI as well as making other NPC AI improvements in the next version update.

    If an NPC is in the midst of casting a healing spell and the battle ends, their casting is interrupted. Can you please fix this?
    In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic.

    Even though I have item level 117-119 weapons equipped, why are the NPCs using Red Lotus Blade?
    The weapon skills used by each Trust NPC are pre-determined. We’ve been looking into adjustments so that they use weapon skills that fit the level they are, but there are cases where the optimal weapon skills change depending on the monster and conditions, so giving consideration for skill chain elements, we made all of them use the same weapon skills. However, we’d like to continue to look into the weapon skills used by Trust NPCs further.

    Trust NPCs won’t enter battle unless I initiate the fight. Can you please fix this?
    We were thinking really hard about the conditions for beginning battles with Trust NPCs.

    We had looked into the same system as avatars, but we thought there would be some negatives associated with the system if they automatically started attacking aggressive monsters that aggroed you. We’d like to continue to look into the conditions for beginning battles a bit more.

    Does Nanaa Mihgo have Treasure Hunter? And can you give her dual wield?
    Nanaa Mihgo has Treasure Hunter I. The Treasure Hunter for Trust NPCs works the same was as that of pets.

    In regards to dual wield, as we need to create these animations from scratch and it would take just as long as adding a totally new NPC, it’s a bit difficult for us to address this at the moment. We’d first like to prioritize adding new Trust NPCs.

    When I use waypoints to move around the NPCs don’t follow.
    We’ve confirmed a bug where NPCs do not move when using waypoints or survival skills. I apologize for the inconvenience, but we are currently working on a fix.

    Can you separate the Trust spells from our other spells?
    We are looking into separating it into an individual category in a future version update.

    I’d like to be able to call out Trust NPCs when I’m in a party of two or three people.
    We would like to make it possible to summon Trust NPCs while in a party in the future.

    We’ll continue to improve NPC AI, increase the content and areas in which Trust NPCs can be summoned, and make other adjustments to the system, so we’d love it if you keep giving your feedback.
    (16)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Verohawke's Avatar
    Join Date
    Apr 2015
    Posts
    8
    Character
    Verohawke
    World
    Shiva
    Main Class
    RDM Lv 99
    Quote Originally Posted by Camate View Post

    If an NPC is in the midst of casting a healing spell and the battle ends, their casting is interrupted. Can you please fix this?
    In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic.

    --> In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic.
    Any news on this? The Dev's response dates from 2013...
    (2)

  7. #7
    Player Ellorion's Avatar
    Join Date
    Sep 2011
    Posts
    18
    Character
    Ellorion
    World
    Phoenix
    Main Class
    DNC Lv 99
    "In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic."
    Will this also apply to puppets? I would have wanted / liked that a long time ago.
    (4)

  8. #8
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    When you add Aphmau/Nashmeira, PLEASE add Mnejing and Ovjang as Trust NPCs too! That way, we can call all three of them at once in case we don't want to call a version of Aphmau who has had her soul ripped from her chest.

    And when Prishe is added, please make her function as both a full-fledged WHM and MNK.
    (2)

  9. #9
    Player Tenketsa's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Tenketsa
    World
    Lakshmi
    Main Class
    SAM Lv 99
    Quote Originally Posted by Ellorion View Post
    "In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic."
    Will this also apply to puppets? I would have wanted / liked that a long time ago.
    What happened to this? Most of my healer trusts are still as useful as ti7s on a bull. SE is always making promises an not following through.
    (3)

  10. #10
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Huh..., You'd think a bug as obvious and prevalent as an NPC casting cure every 10 seconds would have been picked up in the beta testing of it... glad its being nixed though, that was just scary to watch... curing and curing and curing...

    Also, I like the trust system, a lot, hope they don't drop it like its hot like they did with Adventuring Fellows
    (3)

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