Would not even be an issue if they just left Cornellia alone. Considering they have been expressing wishes for more casual and solo players to be engaged it's ironic they take away everyone's favorite trust. This effectively forces at least one of two jobs out of twenty-two for any piece of content you want to cap haste in.
If I had a platform I would encourage everyone to go on strike and cancel their subscriptions until we get Cornelia forever. I don't mean to come across scathing however development and production are out of touch with their own game. Personally, I have at least fifty trusts I have never called once. Now if I want to engage on casual Limbus climbs my completion time has doubled because the only source of haste that is reliable comes from white and red mages. 80+ trusts and not one source of reliable secondary haste. F*** this game.
Can we please allow Monberaux to get pre-paid for upcoming weeks instead of force resetting every tally? You can even keep the same cost structure but do something like "for every 10k gil spent he will keep his AoE status removal for 1 additional week"
Needing to micromanage my gil (to keep at 100k) and remember to pay him every single week is incredibly tedious.
Trusts need to be able to be able to be re-summoned if they die, with a cooldown of 30 seconds.
If a trust tank or healer dies, the run is over if it's difficult content.
difficult content is meant to be done with other players. many can be done as a challenge by some solo players but that is as a challenge.
Letting you endlessly summon trusts during a fight reduces it to throwing bodies and hope you win before you timeout.
There needs to be middle ground where one trust dying doesn't end the run, even groups can raise players.
can't even give them reraise, I found it funny, they're immune to it- useing Cait Sith's astral flow ability, which grants reraise with unlimited duration to the entire party. It simply misses them.
This is maybe something they can add with the gear system they are adding, one reraise / arise charge that you activate in towns from an npc (to get away from, throw trusts at it)
August should spawn with his wings already active, he takes less damage when his wings are active but he can die before that happens in content.
What if alts could become trust?
(Not sure if this was mentioned already btw)
A few MMO does this. Namely GW & DCUO (Upcoming).
Why do this? Well, SE could profit off of Trust......
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