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  1. #391
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    I'd honestly love to see more of the Campaign Freelances added as Trusts (like Ferreous Coffin, Rainemard and Maat). Maybe you could get their cipher randomly when Influencing them? Or buy it with allied notes when the freelance is pledged to your own nation of choice.

    Particular trusts I'd love to see amongst them:
    Auroral Alicorn
    Bravo (Achtelle's wyrm)
    Areuhat
    Azima
    Duskraven
    Kagetora
    Lewenhart
    Titania
    Etc.~
    (0)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  2. #392
    Player Tenketsa's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Tenketsa
    World
    Lakshmi
    Main Class
    SAM Lv 99
    Quote Originally Posted by Ellorion View Post
    "In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic."
    Will this also apply to puppets? I would have wanted / liked that a long time ago.
    What happened to this? Most of my healer trusts are still as useful as ti7s on a bull. SE is always making promises an not following through.
    (3)

  3. #393
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    There are near a hundred trusts and only 20-30% of them are worth using at all.

    The mass of DPS trusts need to be boosted.
    (5)

  4. #394
    Player kegfreak's Avatar
    Join Date
    Oct 2018
    Location
    Alabama
    Posts
    22
    Character
    Kegfreak
    World
    Asura
    Main Class
    GEO Lv 99
    Why haven't we gotten the Northern Expedition Trust? Or Jabbos or the Elvaan M from CoP Lousverance I think his name is.
    (2)
    Idris Obtained ~ 12/10/2018
    Trishula Obtained ~ I forget when after Idris though.

  5. #395
    Player Senumi's Avatar
    Join Date
    Jul 2023
    Posts
    6
    Character
    Senumi
    World
    Odin
    Main Class
    THF Lv 25
    I made a separate thread about this because I thought this was just a thread for suggesting potential alter egos, but:

    I don't understand why we are unable to see status effects of trusts/alter egos as we can with human party members. This seems very detrimental to, and discouraging of, playing a support job with alter egos.

    To be clear, this is the feature I mean.
    (5)

  6. #396
    Player Ultimoore's Avatar
    Join Date
    May 2014
    Location
    Windurst
    Posts
    69
    Character
    Siegmont
    World
    Ragnarok
    Main Class
    GEO Lv 90
    Destiny Destroyers please...... I love these guys.
    (0)

  7. #397
    Player Maxime's Avatar
    Join Date
    Sep 2023
    Posts
    1
    Character
    Maxime
    World
    Fenrir
    Main Class
    THF Lv 45
    Let us use trust magic in Moblin Maze Monger.
    (1)

  8. #398
    Player nixRidge's Avatar
    Join Date
    Jan 2025
    Location
    Windurst
    Posts
    9
    Character
    Mewkies
    World
    Carbuncle
    Main Class
    DNC Lv 99

    Please remove collision from trusts

    Edit: I've since learned about /hidetrusts on thanks to BobbinT Very grateful.
    Hide trusts helps a tonne, but I'm leaving my original post up as I still think it holds a little bit of merit.


    This is something that's been bothering me for quite a while when playing with Trusts.
    Collision with trusts is really frustrating due to how erratically they tend to move, especially when you have the maximum amount of them summoned.
    It is especially bothersome when playing content for multiple players, such as Domain Invasion or Wildskeeper Reives, where players will often be alone with five trusts.

    The trusts pile up incredibly fast when you consider one player can have five of them.
    Once as little as three players summon their trusts, you have a full horde of them to wade through constantly. Five players and 25 trusts is enough to start building the foundations of a small town

    What made me so invested in this topic to begin with was because a friend of mine is trying the game for the first time, and while partied up we agree that bumping into my four trusts all the time was really annoying

    So our mutual frustration over player collision made me look what's already been discussed around this topic.
    I understand that back in 2012 they implemented the 10 second timer for idle players which removes their collision, but also that the function will not be completely removed due to immersion. For player characters, I think that is fine.

    However I think a good middle-ground would be to disable collision specifically for trust NPCs, or at the very least remove trust collision in content such as Domain Invasion and Wildskeeper Reives.
    But I'd really prefer to just make them non-solid everywhere.

    Curious what other players think of this, please chime in with your own suggestions, I'd love to hear them.
    (1)
    Last edited by nixRidge; 03-10-2025 at 07:40 PM. Reason: Acknowledging /hidetrusts on

  9. #399
    Player BobbinT's Avatar
    Join Date
    Nov 2012
    Location
    Gridania XD
    Posts
    344
    Character
    Bobbinthrdbare
    World
    Bahamut
    Main Class
    RUN Lv 99
    Quote Originally Posted by nixRidge View Post
    snip

    while I get ur frustration when in same party with trusts, there's already solution for large areas with players summoning their trusts: Just use /hidetrust on & they all vanish except your own, not to mention having them around really tanked fps, & u defo don't want them around ESPECIALLY when Mireu popped, even my sound devices literally broke whenever Mireu around. lol
    (1)

  10. #400
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    472
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by BobbinT View Post
    while I get ur frustration when in same party with trusts, there's already solution for large areas with players summoning their trusts: Just use /hidetrust on & they all vanish except your own, not to mention having them around really tanked fps, & u defo don't want them around ESPECIALLY when Mireu popped, even my sound devices literally broke whenever Mireu around. lol
    Fun fact, what's actually happening there is Mireu has an additional effect sort of like Drain Samba or Aspir Samba, where each attack has an added drain effect. However, rather than going after HP or MP, it targets FPS. Each swing steals 1 FPS from everyone in the area, and gives it to Mireu. If you were able to view the game from the dragon's perspective, it would be running at a smoother-than-reality 240 FPS consistently for the duration of the fight.
    (3)

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