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Thread: PVP!

  1. #61
    Player rog's Avatar
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    Quote Originally Posted by Sureal View Post
    and finally PvP is horrible in games that do have it, WoW made me want to pull my hair out, Everquest had to make buffer zones

    PvP leads to douchebaggery
    This depends on what you're looking for in a game. If you just want to play by yourself and not have to worry about anyone, then obviously open pvp wouldn't be fun for you. However many others enjoy the constant risk of someone coming to kill them. It adds a certain thrill to the game to know any of those 10 people standing near you might decide to attack you at any time. Needing to constantly be alert, and ready to fight back with no warning. Obviously there are pros and cons, and some players will like such a setting, and others will hate it.

    Obviously closed pvp is much different, since no one can just attack without warning, and those that aren't interested in pvp don't have to participate.

    It's all a matter of preference. Some will love the open pvp games, some will hate them, and that's fine. In this case ffxi is not really balanced for any kind of pvp.
    (0)

  2. #62
    Player Sureal's Avatar
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    Mar 2011
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    Windurst
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    Surealistic
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    Bahamut
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    NIN Lv 99
    being lvl 5 and having some lvl 80 come by and slaughter you just cause your there is dumb no matter what type of game your playing or how you want to play
    (0)

  3. #63
    Player rog's Avatar
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    Quote Originally Posted by Sureal View Post
    being lvl 5 and having some lvl 80 come by and slaughter you just cause your there is dumb no matter what type of game your playing or how you want to play
    Of course, which is why any decent game will prevent that, by not allowing players much higher level to attack much lower level players, or disabling pvp in starting areas, etc.
    (0)

  4. #64
    Player Amanie's Avatar
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    Mar 2011
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    Character
    Amanie
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    Phoenix
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    DRK Lv 90
    i loved PvP back when ppl actually did it. was fun to test your skills against others, play around with gear and sub job set ups to maximize killing or survival. using 2hr for laughs.... there is a long overdue update for ballista/brenner if you ask me.

    just a few suggestions
    -different game type for PvP. like free for all and/or team deathmatch,

    -good gear rewards. purchased with points perhaps. worthwhile stats that may or may not be ballista only. fast cast, movement speed, - damage taken, haste.

    - PvP "atma" - can start off with 1 effect via key item and purchase another 1 or 2 with points, much like lunar abbysites. with such buffs as 100% aquaveil, - 50% damage taken, regen/refresh/haste, hp/mp , status resistance, auras.no crazy stat boosts though, such things could level the playing field for jobs that have a hard time surviving, mages were often the walking dead.

    -having the conflict status would change some things around. -75% damage when attacked from behind except from sneak attack like JA (everyone would run around in circles so they can attack and not be attacked). a large increase in melee/ws range??

    -other rewards that arent junk, extra ballista points for winning/mvp/best job. huge xp bonuses. job seals? 1 free skill up!!
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  5. #65
    Player Rezeak's Avatar
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    Rezeak
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    Ragnarok
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    DRK Lv 99
    I agree PVP would be a nice if they fixed it or even added new game modes only because ballista and benner are so so.

    I'd like Vanilla fights for 1v1 3v3 and maybe 6v6 then maybe have thing like winner stays on but gains a random debuff/buff and can stay in for a max of 10 battles.

    Either way SE has added some PVP and tbh they should adjust it at least so it can be more fun.

    I do think the rewards should be PVP only or Comedy items since like it's been said FFXI is a PVE game
    (0)

  6. #66
    Player Wenceslao's Avatar
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    San d'Oria
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    Character
    Wenceslao
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    Asura
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    DRG Lv 99
    We have Ballista and Brenner, you don't wanna use it as a football camp?, just reserve teh area, and kill one-one battles, that's what i do with my friends to test my skills against them
    (0)

  7. #67
    Player Icestein's Avatar
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    Make PvP have tangible rewards that are equal to AF3+1 or maybe slightly better. Remove the complicated mechanics found in Brenner and Ballista. Have one zone dedicated to it 24/7. Make it effortless to get there. That's the way to give PVP even a small amount of success.
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  8. #68
    Player Mezzopiano's Avatar
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    Windurst
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    Mezzopiano
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    Asura
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    SCH Lv 90
    Honestly, I am really put off by the idea of gear rewards for PvP because that just opens itself to people exploiting the system even more than they already do (Example: running circles around melee enemies). You'd have people only caring about the gear and not the competition. Depending on how it's implemented, this might even end with players just letting them wail on each other until they got the reward.
    (0)
    Mezzopiano of Asura

    ~BLM90 SCH90 SMN90~

  9. #69
    Player sandman's Avatar
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    Character
    Cossack
    World
    Asura
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    DRK Lv 99
    I suggested this back in the old day of HNM Fafnir, Nidhogg, King Behemoth, Aspid camping. Everyone was complaining about the bots, easiest way to solve the problem of bot claiming is make the zones those nms spawn in PVP zones. Now that eveyone is complaining about botting in abyssea zones it'd be just as easy to make abyssea zones pvp. Or we could add a WoE zone that was PvP, normal mobs would drop dyanmis singles, alexandrite, and empyrean +1 and +2 items, the NMs in those zones would drop high level gear or dynamis 100s, or even empyrean nm items. Also, it'd be nice if we could loot one piece of equiped gear off someone we defeated. I also like the colosseum idea where we kept track of high ranking players and linkshells.
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  10. #70
    Player rog's Avatar
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    Quote Originally Posted by sandman View Post
    I suggested this back in the old day of HNM Fafnir, Nidhogg, King Behemoth, Aspid camping. Everyone was complaining about the bots, easiest way to solve the problem of bot claiming is make the zones those nms spawn in PVP zones. Now that eveyone is complaining about botting in abyssea zones it'd be just as easy to make abyssea zones pvp. Or we could add a WoE zone that was PvP, normal mobs would drop dyanmis singles, alexandrite, and empyrean +1 and +2 items, the NMs in those zones would drop high level gear or dynamis 100s, or even empyrean nm items. Also, it'd be nice if we could loot one piece of equiped gear off someone we defeated. I also like the colosseum idea where we kept track of high ranking players and linkshells.
    That totally wouldn't kill the game off in a month.
    (0)

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