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  1. #11
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,112
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Are you sure? It seemed like you were trying to make yourself sound "guru" with your "years of Ballista experience" claim.
    It wasn't intended to sound "guru,", only to be clear that I'm not new and I have some qualification to speak on the matter. It in no way was meant to sound like "I'm pro and I'll kick your butts" or anything like that, because I'm not. Experience and skills are not the same thing, and I have more of the former than the latter.

    Opinion.
    Did I say it wasn't? But I'm sure some number of people think the spells, attacks, and abilities they use now at the highest levels are "cooler" and often (though definitely not always) "more fun" than the ones they used in the first few levels. After all, if they aren't, what would there be to get excited about on reaching a new level? They could have made things like Cure and the elemental nukes scale with level instead of having seperate spell tiers, but that means fewer levels where a new spell/ability is learned, which decreases the reward feeling. Yes, we're talking about an opinion here, but it's an opinion based in reasonably sound logic.

    So, I see that you're looking for balance. Well, my friend, there's something called 60 cap.
    PvP can be balanced at any level. It isn't only, nor does it have to be, balanced at 60 cap only. People don't like level caps in general. Why do you think the level caps were removed in CoP areas? Because people hate being locked out of their abilities,a nd hate having to carry special gear for different levels, especially when inventory space is tight. If PvP balance can be improved at higher levels, it should be. Just because the JP population formed around 60 cap doesn't mean it's the best, the most balanced, most fun, or the thing that everyone should be doing (It doesn't mean people *shouldn't* do 60 cap either, only that there exists a world outside of 60 cap and balance isn't and shouldn't be exclusive to it).

    Gear is the main reason 60 cap is preferred. But people don't realize in FFXI, gear is not everything. A skilled player can overcome the differences presented by another player having better gear. It's not a factor that can be completely eliminated, of course, but it's a factor that does still exist at 60 cap, because there is "best" gear for level 60 just as there is "best" gear for lv75 or higher.

    Do you even play?
    Attacking the Person is a fallacy. You will not gain any credibility here by insulting me.
    (0)
    Last edited by Alhanelem; 03-10-2011 at 04:38 PM.

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