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Thread: PVP!

  1. #91
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    Quote Originally Posted by Urteil View Post
    I play the game for the whole Package.

    I like the FF-World, the characters, the universe and the game.

    I like the PvE, the boss-fights, the stories.

    And in every FF game since FF1, people have been at war, kicking the shit out of each other.

    I want the whole package, but I'm not asking for the right to kill noobs or people lower level than me.

    I want to battle the hardest foes, the human mind has to offer!
    Hey you, how's the ballista scene on Phoenix? After how horrible FFXIV turned out i'm coming back to XI and looking for an active ballista server.

    Also, ballista 60 cap is extremely balanced and one of the most fun activities in XI (imo).
    (0)

  2. #92
    Player Urteil's Avatar
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    Hey me,

    'There isn't much of a random scene anymore, but lot's of people like to PvP just nobody goes to official matches.

    If you ask around (Like I do) everyone does, I fight people from HNMLS, random people all the time.

    Worst case scenario, you can just settle with me, however I like to fight relics/aegis etc. So I'm sort of into balls to the wall 90cap.

    But I think if you asked around or sought people out a bit you'd find people to compete and maybe even go to OM's, I haven't tried shouting but I've been thinking about making my LS go to OM's and try to recruit people in Jeuno for fun.

    Who knows!
    (0)

  3. #93
    Player Urteil's Avatar
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    Quote Originally Posted by Dubberrucky View Post
    I agree there should be improvements to PvP. My LS does ballista/brenner just for fun on occasion to test our skill but we never use the actual "game" they have built into them. Its fun to just enter a completely deserted zone and kill your friends without consequence but it could be made a lot better.
    A reward system of exp or gil would be exploited to no end sadly so that's not such a great idea imo but they could at least give us more options for it.
    I'd like maybe nation credits, or neat consumables like revitalizers, warp clubs, chocobo summons, OP warps where you can pick any OP in the world, maybe a sky/sea warp.

    Things like that would be awesome.

    Or even cosmetic things like costumes, or something like an Aura you possess (much like a Chevron). It doesn't have to be gear, it could be a lot of neat things like that which wouldn't really affect the game but give neat incentive.

    But the only incentive a true man needs, IS THE FURY AND PASSION OF THE BATTLE.
    (0)

  4. #94
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    Ok, just to expand a little more on the Colosseum idea this is what I personally have in mind.

    The area would be its own zone, however, it would be able to be accessed by anyone at any given time without any fee to enter. Within this zone, you have the main entrance where there will be several NPC systems that are there to display several bits of info.
    1 : Rankings
    2 : Match Schedules
    3 : Registration
    4 : Gil Bets

    The area would then fork off into 2 directions, left and right, and each direction splits into two choices. Each will lead into its own little "box" where you can view the match in front of you. There will be up to 4 matches possible going on at one time. Similar to prankration.

    1: Rankings, obviously would display the winners of all the matches and would serve to display tournament progression if needed.

    2: Times of the matches to be had. Name vs Name @ 12:00 Vana Time or w/e

    3: Registration NPC would allow you to register in a match, you can set it to be 1 v 1, 2 v 2, or 3 v 3, lvl caps, etc.

    4: This is the good part, people can willingly place bets on the matches outcome! Gil Gil Gil

    Skipping back to the layout, once you register, you are allowed to roam the area and view matches till your turn comes up. Once it is time, you will be warped into a small room, and within that room will be a NPC that will sell to you ( using special Colosseum points ) temp items(potions, ethers, no giants drinks or broken junk), buffs(pro shell haste according to lvl cap). Then once the match begins, a door opens up and you pass through to face your opponent.

    Once the match is done, the winner will win some of the gil from the bets, and will earn credits within the Colosseum that can be used for the buffs, and stuff, and also new PVP type ARMOR and WEAPONS!

    These weapons and armors can be augmented using the points as well with buffs such as ice spikes, counter, dmg taken, mdt, etc. blah blah blah

    So yeah, SE gimme this now!
    (0)

    Tachi: Koki!!

  5. #95
    Player Urteil's Avatar
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    Quote Originally Posted by Sureal View Post
    this game first off does not lend itself to PvP in combat style, secondly it doesnt fit in with the story line

    and finally PvP is horrible in games that do have it, WoW made me want to pull my hair out, Everquest had to make buffer zones

    PvP leads to douchebaggery
    1. What exactly is PvP combat style, PvP can range from all kinds of 'styles' from games of Chess, RTS, or FPS shooters.

    1a. Story-line? In nearly every Final Fantasy somebody is at war with somebody killing somebody over some crystal or magical artifact or a girl that can summon monsters. The nations are at war and while full scale PvP may not fit in present Vana-Diel, it sure would have fit in the past and it happened in the past.

    A coliseum or arena is hardly far-fetched, or people having disagreements and fighting. That is the human stage, and Final Fantasy has always had humans fighting humans or some other humanoid monster / antagonist.

    2. Thats because these games really aren't that good, just popular. Sadly as most things go, and I am sorry to hear that you have had such a horrible experience with this area of MMORPGs.

    3. 'Douchebaggery' exists regardless - mainly because of ignorant statements such as that. I'm sure if you logged into Hello Kitty online, you'd still find a douche.

    PvP doesn't make douche's, normally you find the 'douches' aren't very good at all, they bully people then get their faces stomped.

    If anything lack of consequences and the necessity to have true backing behind one's actions does.
    (0)
    Last edited by Urteil; 03-09-2011 at 07:51 PM.

  6. #96
    Player Alhanelem's Avatar
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    The game absolutely does lend to its own unique PVP combat style. It's very party based, whereas in WoW it's practically every man for himself, even in the battlegrounds- there's no coordnation or anything.

    Have you ever had a good ballista match? Usually it's with the JPs, but a nice 12v12 Ballista in Pashhow was really exciting. Full of strategy and tactics- you couldn't just run up to people and kill them. Jobs in FFXI have a narrower scope than classes in WoW, where every class is designed to be able to stand on its own in PvP. Bards aren't powerful combatants in Ballista (Though that's not to say they can't fight at all, I've met a few mean BRDs ), but when you have team mates taking advantage of his presence, it can change the tide in your favor. Good WHMs not only keep their team alive, they're extremely hard to take down, making them and PLDs some of the best Petra scorers.

    I really wished they made the ballista royale an annual event.
    (0)

  7. #97
    Player Sureal's Avatar
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    the nations are at "peace", the storyline of ffxi itself does not lend itself to random PvP battles. Ballista, brenner and w/e else they have, fine, it "works" there so to speak

    and just curious as to which side you are taking urteil, as you have posted agreeing with me and against me, and i think half this page alone is you posting over and over
    (0)
    In a world of milk and honey, there is no cake

  8. #98
    Player Teishi's Avatar
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    To the devs:
    Ballista is beautiful as it is. The dedicated players will not enjoy any kind of sweeping changes. If you decide to take on some kind of new pvp event, I highly recommend you leave Ballista out of it. Thanks.

    To the rest:
    I can't speak for Brenner, but Ballista is based heavily on teamwork and communication, something unique to pvp in my opinion. And for those interested, Ballista is still going hard, you just have to know where to look.
    (1)

  9. #99
    Player Nightstrike's Avatar
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    A pvp that put's job's against each other, you know, whm vs. whm, war vs. war and so on... that way it can be more balanced and you can also find out who has the better style of that job. In that since it would come down to equipment style, support job and player skill, tho they could make it so support job's are blocked out like with Maat, but i would think that would make it less interesting.

    i haven't seen much for Ballista and Brenner, i guess it's because people don't think it's worth the effort, so if they'd put in some nice prize's, or do a tournament style with it's rewards.
    (0)
    It is always the Darkest, before the Dawn.

  10. #100
    Player Alhanelem's Avatar
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    the nations are at "peace", the storyline of ffxi itself does not lend itself to random PvP battles.
    They're at peace in the sense that they're not "at war." but Look at Conquest. There is competition involved. And the whole point of ballista is not to illustrate some kind of war, it is purely portrayed as a sport.

    The dedicated players will not enjoy any kind of sweeping changes. If you decide to take on some kind of new pvp event,
    Strongly disagreed. I think something needs to be done about BLU, as the job currently totally dominates over all others. Blue magic damage needs to be scaled back more, comprably to how far down WS damage has been scaled.
    (0)
    Last edited by Alhanelem; 03-10-2011 at 06:05 AM.

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