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Thread: PVP!

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  1. #1
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    PvP requires team based play. Most people seem to treat it as one on one... and it doesn't work that way since the player position is determined client side. An enemy monster will stay in one location when engaging you. A PC will not. If you are a melee type job, your opponent simply needs to get as close to you as possible then constantly move out your line of sight, giving you a lot of "can not see PLAYER" messages...

    There is Pankration or w/e it's named... and ballista and brenner both work well. The problem is players don't get any reward for winning.
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    Last edited by Laraul; 03-21-2011 at 03:00 AM.

  2. #2
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Laraul View Post
    PvP requires team based play. Most people seem to treat it as one on one... and it doesn't work that way since the player position is determined client side. An enemy monster will stay in one location when engaging you. A PC will not. If you are a melee type job, your opponent simply needs to get as close to you as possible then constantly move out your line of sight, giving you a lot of "can not see PLAYER" messages...

    There is Pankration or w/e it's named... and ballista and brenner both work well. The problem is players don't get any reward for winning.
    I don't even know where to begin, obviously you haven't played PvP in this game before.

    I have no problem smacking anyone on my Dark Knight whether its Greatsword, Scythe, Sword and Shield, or the occasional Onion Knife for Aelioan Edge Lulz kills.
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