PvP? pfft. why break hearts unneccesarily. blm one shot you all with firaja 3 and fire staff.
PvP? pfft. why break hearts unneccesarily. blm one shot you all with firaja 3 and fire staff.
Teh most famous/infamous Taru on Carbuncle!
Miiyo Taru | Sargantanas Final Fantasy X|V
I definintly vote for PvP we have evrything else why not make a flag systme or a special area just for PvP. I also think that PvP would greatly help some of the arguments that rise against players. Instead of verbally taking out their agression they can just fight it out in the PvP area. Make it to where you can chose a group one on one or even linkshell PvP. Make the price reasonable since we know it wouldn't be free. And available for jobs 15+ low level jobs dont have anything fun to get into like the higher jobs lol.
This game is too group-oriented against the beastmen to really throw in an actual battlefield where adventurers of different nations fight against each other for control. The settings are still set after a war, and Ballista was introduced as a friendly PvP game against the nations. If you want PvP, go set up a linkshell with other players willing to PvP on a regular basis.
"I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
- Linkin Park (Dedicated to all the trolls and flamers out there)
That doesn't happen. All damage is reduced in PvP. And even still, that has a long cast time. It's pretty easy to run over to the BLM and beat him up while he's casting. For a BLM to do well, he has to suprise people by casting on people that are already busy fighting so they won't notice the "starts casting on you" message.
You could have stopped there, but you went and pointed out how vaguely expressive people are when it comes to showing what they want. I agree that there is nothing wrong with the way Ballista is, I don't even want more rewards. All I want is the satisfaction of putting noobs with big mouths in their rightful place. Abyssea really spoiled a lot of people. This thread is solely about Ballista. Not any other aspect of this game. Not a comparison between SquareEnix and SquareSoft, we all know Enix came in and screwed everything up. Can't change that.
The mechanics of Ballista are very different from the actual game. Damage from nukes and weapon skills, for the most part, have been reduced to attempt to maintain a balance and give some players a chance at survival. Your target has to be an unbuffed Taru SMN wearing gear that reduces HP to one-shot them with a nuke lol. Of course, times are different now, I haven't played BLM in an uncapped match since before all the rising level caps. For all you know, Blizzard V might prove to be quite strong, but I'd imagine players more accustomed to Ballista would be prepared for it.
The problem with this is lack of interest on most servers. The point of this thread is to A) catch peoples' interest by explaining to them what Ballista is, and not what it's speculated to be by people who have never been to a Ballista match where people took it seriously. B) if there aren't enough people on any particular server to do Ballista regularly, it may get people to migrate to a server where Ballista is more popular. I know I might. If the server merge is still really going to happen (and I hope they do change their mind) I'll have to see what Ragnarok has to offer in terms of their Ballista scene.
Chat filters can fix the problem pointed out here about "not noticing the 'starts casting' message.'"
As a BLM, whether you're alone or with your team, Sleepga is your best friend. Assuming your opponents didn't use a poison potion, they are pretty much stuck there punching themselves in the face wishing they could tear that BLM to pieces. If you catch an opponent alone, you (the BLM) have a good chance at nuking him down before his teammates can get to him, so long as you don't fool around with unnecessary spells, just Sleep > Gravity > Dispel to test if he has buffs > Nuke. If he wants to use a Catholicon to erase his weight effect, no problem! Just Sleep him again! Or make use of Bind or Stun or anything really... BLM has so many ways to stop someone from getting to them it's already "broken" as it is, but that's how it goes.
Lesson 1) Always bring Poison Potions. You won't always be lucky enough to dig them up!
Lesson 2) Unless you have a super magic defense or MDB set on, or have already built a strong resistance to debuffs, don't try to attack the BLM if you are alone! Certain jobs have a much greater chance at survival (or killing him), but I'm speaking particularly about jobs that have to be up close to attack, and have no way to stop them from moving (eg: WAR or SAM).
I think a lot of jobs have been able to put SCH sub to use for enfeebling enemies. In fact, a lot of people who subbed RDM got lucky many times with me in the past...
Last edited by Harukusan; 03-14-2011 at 12:21 PM.
PvP being revived would be fun, but at the same time, like many have stated, what would we get in return for doing it? I've played WoW for years just like FF11 and it seems FF may never be able to keep up with the players needs/wants for PvP and PvE. WoW constantly nerfs their classes bc one becomes more OP than the other, and it would happen the same with FF11. Once a person figures out the perfect combo to wreck havic to everyone blizz would nerf it and make it suck even more PvE. Since ff centers sololy around PvE that would cause many problems. Spell casters would get own bc the lack of being able to run around and nuke, melee's would always run the battles and it would become too one sided. So the lack of PvP is a good thing, but it will always suck for those that are for reviving it.
The lack of PvP on FFXI is what made me give up my oath to never MMO again. That's been a couple of years now and I'm perfectly happy that I rarely hear the phrase PvP on here.
Beefing it up would result in EVERY minor argument turning into people threatening for a while, then fighting, wasting other people's time and just generally giving people reasons to be a pain.
It's about team work here, not Me vs. You !
-- DAMAGEN @ RAGNAROK --
-THF-BLU-SMN-DRG-WAR-BST-
An arena-type thing (which I was sure they were doing when ToaU came out) would be really cool. PVP is some of the most fun I've had on this game, but to make it fun you need a handful of like-minded individuals in Diorama or something who are willing to set up little 1v1, 2v2, etc. battles just for the sake of it.
They should introduce something where you can enter a small arena-type thing, adjust settings, players, etc. and duke it out in front of an audience. The little mini-games underneath the PVP we have now are just obstructing.
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