I'm sorry, say that again please?
Are we still talking about Ballista or the game as a whole? I agree weakness sucks, but in Ballista you don't Raise anyone. There is a timer you wait out after being K.O.'d that picks you back up to full health, 50% TP (if had you TP), and 50% of your MP. When you raised up you became invisible and people couldn't attack you so you could have a chance to get away and recoup.
You also have the option to "HP" which would send you to your team's side of the battle area, completely restored HP and MP. This is useful if you're completely out of MP, or if you die so many times that your K.O. timer is too long.
It's not exactly a "damage-inflicting" item, but I think it's much better. In Ballista you get Lethe Water and Lethe Water +1, which, for those of you who don't know, are Dispel potions that you use on your opponents, potentially making them vulnerable to your attacks.
There are NPCs called "Persuivants" which are located in every major nation: Windurst Waters, Ru'Lude Garden, Norther San d'Oria, Aht Urgan Whitegate, and Port Bastok. These NPCs teleport you directly to public matches.
I'm not quite clear what you said here, but when you set up your own private match in Diorama Abdhaljs-Ghelsba or Abdhaljs Isle-Purgonorgo, you have the option to choose what level cap you want it to be. While you only have a 2 hour time limit on your reservation, you can make individual matches last as long as you want. When the time is up, just go back in and do it again! It's fun![]()


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