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  1. #1
    Player Urteil's Avatar
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    Urteil
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    Phoenix
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    DRK Lv 99

    FFXI PvP - The Very Abridged Version

    FFXI boasts one of the most unique battle systems for its PvE and it translates rather well (as with all things there are some annoyances) into the realm of Player versus Player as well. There is a very large amount tactical decisions and strategies available, in addition in FFXI gear is not the end-all to supremacy which should possibly go farther to foster a fun environment, as Relic/Empyrean/Mythic weapons are FAR from being the end-all to what decides the victory.

    As far as balance goes I would agree that some jobs have it tougher than others, but many people champion various jobs as the masters of PvP and really have no idea as to what they are proposing (IE RDM, BLU), interesting combinations are incredibly powerful:


    Some quick examples without taking up pages of space:

    WHM/SCH with an emphasis on Flash Nova and Divine nuking.

    Various BRD and COR combinations which EVERYONE discards as being weak, and could not be more wrong.

    Many martial jobs through the use of the scholar sub can hold a candle to various other jobs, as long as they Anticipate and gear correctly.


    The selection of gear versus your enemy perhaps is one of the most (ironically) overlooked aspects of battle, perhaps gear macros have spoiled us and somehow we are able to access 70+ pieces of gear at any given time, however just like all of us pride ourselves in our capped haste sets, our weapon skill sets, fast cast/pre cast etc. this type of care concern and pride is not absent from PvP.


    Gear in PvP takes a slightly different route, forcing you to amass a large selection of sets, and pick the one you wish to use with great forethought and planing.

    (Honestly you can still change gear, I switch out of my Twilight Cloak all the time to throw Impact on DRK around, just be smart enough to have the person crowd controlled first.)

    -Is the enemy going to silence me? Should I build wind and resistance to silence.

    -Am I going to try and zerg this enemy down?

    -Should I bring my opo-necklace for when I am slept I can counter with storing TP.

    -Must I kite this enemy, is gravity essential - I do not want this Blue Mage anywhere near me.

    There's an endless amount of these examples should suffice.


    As for the sick and old arguement that if we want PvP one should go play WoW it is stupid and ignorant and simply shows a lack of mastery as to the depths and mechanics involved in FFXI-PvP.

    I don't play WoW because it has far too many random variables as far as abilities go and a severe lack of customization in strategy and tactics versus oppoenents and gear choices.

    I also don't play WoW because I enjoy the slower pace FFXI provides, where many battles are like a game of chess, where the decision to use Poisonga or Diaga, to open wipe shadows and set your dispel cycle.

    Might lead to your doom later on and kill you, every move matters.


    As far as the rumors as to "PvP sucks" or "X job is unbeatable."

    I will fight you on Dark Knight which has never been known for being the most liked or the most praised job at well....anything. May haps you might beat me but I will give you a run for your money I guarantee it, and hopefully show you that everything is not as severely one sided as you may think.

    I would be very willing to have a conversation with you and play with you if you happen to reside on my server.

    It really is true though, everyone loves PvP you can't sit there and tell me the funnest part of Dynamis Beaucedine isn't killing charmed people. Everyone loves it, just like wanking off.

    They simply hate losing, but we often confuse these to be the same thing.


    TLDR;

    If you are only good at PvP, you are totally worthless and you'll never be good at anything even your "passion". You're just a waste of space, who can't get the gear needed to excel in any aspect of the game.

    If you're only good at PvE thats your choice and thats wonderful, but PvE people are just as, if not more competitive as 'PvP People'. So if you're going to have a huge ego, I don't understand why in the game you love and excel at, with all the gifts of the gods, and amazing gear you are not prepared.

    Preparation, preparation, preparation, - be prepared and excel at everything that is my viewpoint.

    And honestly it does look bad when your Excalibur Red-Mage dies to a Monk using Faith Claws, but who's fault is that, really?

    If you didn't play FFXI for PvP nobody is forcing you to, and for that matter, why are you in this thread at all? Its not like the title was misleading.

    I'm Urteil on Phoenix, PvP has a lot of depth just like PvE. A game should have both to be complete, and in all the games I've played and all the places I've looked, ironically and sometimes horrifically.

    FFXI is the closest to this, it simply needs a tiny bit of attention.

    If you think that one job is the end-all, look me up. I will prove you wrong.
    (1)
    Last edited by Urteil; 03-08-2011 at 07:43 PM.

  2. #2
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    Quote Originally Posted by Urteil View Post
    FFXI boasts one of the most unique battle systems for its PvE and it translates rather well (as with all things there are some annoyances) into the realm of Player versus Player as well. There is a very large amount tactical decisions and strategies available, in addition in FFXI gear is not the end-all to supremacy which should possibly go farther to foster a fun environment, as Relic/Empyrean/Mythic weapons are FAR from being the end-all to what decides the victory.

    As far as balance goes I would agree that some jobs have it tougher than others, but many people champion various jobs as the masters of PvP and really have no idea as to what they are proposing (IE RDM, BLU), interesting combinations are incredibly powerful:


    Some quick examples without taking up pages of space:

    WHM/SCH with an emphasis on Flash Nova and Divine nuking.

    Various BRD and COR combinations which EVERYONE discards as being weak, and could not be more wrong.

    Many martial jobs through the use of the scholar sub can hold a candle to various other jobs, as long as they Anticipate and gear correctly.


    The selection of gear versus your enemy perhaps is one of the most (ironically) overlooked aspects of battle, perhaps gear macros have spoiled us and somehow we are able to access 70+ pieces of gear at any given time, however just like all of us pride ourselves in our capped haste sets, our weapon skill sets, fast cast/pre cast etc. this type of care concern and pride is not absent from PvP.


    Gear in PvP takes a slightly different route, forcing you to amass a large selection of sets, and pick the one you wish to use with great forethought and planing.

    (Honestly you can still change gear, I switch out of my Twilight Cloak all the time to throw Impact on DRK around, just be smart enough to have the person crowd controlled first.)

    -Is the enemy going to silence me? Should I build wind and resistance to silence.

    -Am I going to try and zerg this enemy down?

    -Should I bring my opo-necklace for when I am slept I can counter with storing TP.

    -Must I kite this enemy, is gravity essential - I do not want this Blue Mage anywhere near me.

    There's an endless amount of these examples should suffice.


    As for the sick and old arguement that if we want PvP one should go play WoW it is stupid and ignorant and simply shows a lack of mastery as to the depths and mechanics involved in FFXI-PvP.

    I don't play WoW because it has far too many random variables as far as abilities go and a severe lack of customization in strategy and tactics versus oppoenents and gear choices.

    I also don't play WoW because I enjoy the slower pace FFXI provides, where many battles are like a game of chess, where the decision to use Poisonga or Diaga, to open wipe shadows and set your dispel cycle.

    Might lead to your doom later on and kill you, every move matters.


    As far as the rumors as to "PvP sucks" or "X job is unbeatable."

    I will fight you on Dark Knight which has never been known for being the most liked or the most praised job at well....anything. May haps you might beat me but I will give you a run for your money I guarantee it, and hopefully show you that everything is not as severely one sided as you may think.

    I would be very willing to have a conversation with you and play with you if you happen to reside on my server.

    It really is true though, everyone loves PvP you can't sit there and tell me the funnest part of Dynamis Beaucedine isn't killing charmed people. Everyone loves it, just like wanking off.

    They simply hate losing, but we often confuse these to be the same thing.


    TLDR;

    If you are only good at PvP, you are totally worthless and you'll never be good at anything even your "passion". You're just a waste of space, who can't get the gear needed to excel in any aspect of the game.

    If you're only good at PvE thats your choice and thats wonderful, but PvE people are just as, if not more competitive as 'PvP People'. So if you're going to have a huge ego, I don't understand why in the game you love and excel at, with all the gifts of the gods, and amazing gear you are not prepared.

    Preparation, preparation, preparation, - be prepared and excel at everything that is my viewpoint.

    And honestly it does look bad when your Excalibur Red-Mage dies to a Monk using Faith Claws, but who's fault is that, really?

    If you didn't play FFXI for PvP nobody is forcing you to, and for that matter, why are you in this thread at all? Its not like the title was misleading.

    I'm Urteil on Phoenix, PvP has a lot of depth just like PvE. A game should have both to be complete, and in all the games I've played and all the places I've looked, ironically and sometimes horrifically.

    FFXI is the closest to this, it simply needs a tiny bit of attention.

    If you think that one job is the end-all, look me up. I will prove you wrong.
    I like your post Think about it I wish the JP player could see what we are talking about Im sure they would Love to take on a few of the Top U.S. player or Top Linkshell's it would be great Make leader Board's and stuff the Rank player an our linkshell's
    (0)

  3. #3
    Player Urteil's Avatar
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    I'd like to make a quick note that hours after the launch of the official forums, a Player versus Player thread was created and is currently one of the most talked about threads on the page.

    The only people that anyone is fooling when they say nobody cares, is themselves.

    But for some reason people who don't like it are still here, I thought you did not care - [I don't understand.]




    Enjoy your blanket.
    (1)

  4. #4
    Player Urteil's Avatar
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    Quote Originally Posted by GoBs View Post
    I like your post Think about it I wish the JP player could see what we are talking about Im sure they would Love to take on a few of the Top U.S. player or Top Linkshell's it would be great Make leader Board's and stuff the Rank player an our linkshell's
    Though I think it would be fun for combat in general, I am not a huge fan of official rankings or systems.

    That was already implemented or...something was tried (because it was awful). With the chevron system.

    To me the best type of environment would be a good foundation of mechanics, ease of access, convenience, reward and with a lack of punishment (OTHER THAN MANLY HONOR) - without any type of standardized list for people to falsely compared themselves with.

    We have that already, its the character ranking on FFXIAH, this is just the PvP version of that, and they are both pants on head retarded.
    (0)
    Last edited by Urteil; 03-08-2011 at 07:58 PM.

  5. #5
    Player Firesped's Avatar
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    Firesped
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    Quetzalcoatl
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    DNC Lv 90
    Quote Originally Posted by GoBs View Post
    I like your post Think about it I wish the JP player could see what we are talking about Im sure they would Love to take on a few of the Top U.S. player or Top Linkshell's it would be great Make leader Board's and stuff the Rank player an our linkshell's
    They already did at Fan Fest 2006 and beat us,
    (1)

  6. #6
    Player Harukusan's Avatar
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    Harukusan
    World
    Ragnarok
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    WAR Lv 99
    I think caps suck in general. Throughout the game adding a level cap may have created a different challenge for some, but I thought it was just annoying. The same goes for 60 cap (or lower) ballista. I enjoy uncapped the most because it allows you to utilize all of your abilities. 60 cap takes things away and leaves me feeling violated because I'm unable to use my most prominent gear that I worked so hard for, and many JA that can potentially turn the tides against certain "broken" jobs. If you think there is imbalance to an uncapped match, think again. A truly competitive player will work around their "handicap" to overcome their opponents. If you are unable to do this, don't stop and blame the design. It's your own problem if you can't learn from your experience (a.k.a. your ass-whoopings).

    Quote Originally Posted by Urteil View Post
    where many battles are like a game of chess
    I know I butchered this quote quite a bit, but it's my favorite among everything most people said. And it's true. You can decide whether you will win or lose if you play the game right.
    (0)

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