i wouldn't mind PVP myself in FFXI..might give abit of spice back to the game. a new PVP system isn't a half bad idea...
i wouldn't mind PVP myself in FFXI..might give abit of spice back to the game. a new PVP system isn't a half bad idea...
I personally think they should make a server w/ only the ballista zones.
You would be able to Carbon copy your character w/ current gear/items (but no AH, gil etc since this is just a ballista zone) where people from all servers who want to play can play.
Basically take your char, put him in a lobby, get in a match.
While on individual servers, there is not a great demand for ballista, between all the servers, there will be guaranteed matches at pretty much all times between the JP and NA players.
this game first off does not lend itself to PvP in combat style, secondly it doesnt fit in with the story line
and finally PvP is horrible in games that do have it, WoW made me want to pull my hair out, Everquest had to make buffer zones
PvP leads to douchebaggery
This depends on what you're looking for in a game. If you just want to play by yourself and not have to worry about anyone, then obviously open pvp wouldn't be fun for you. However many others enjoy the constant risk of someone coming to kill them. It adds a certain thrill to the game to know any of those 10 people standing near you might decide to attack you at any time. Needing to constantly be alert, and ready to fight back with no warning. Obviously there are pros and cons, and some players will like such a setting, and others will hate it.
Obviously closed pvp is much different, since no one can just attack without warning, and those that aren't interested in pvp don't have to participate.
It's all a matter of preference. Some will love the open pvp games, some will hate them, and that's fine. In this case ffxi is not really balanced for any kind of pvp.
1. What exactly is PvP combat style, PvP can range from all kinds of 'styles' from games of Chess, RTS, or FPS shooters.
1a. Story-line? In nearly every Final Fantasy somebody is at war with somebody killing somebody over some crystal or magical artifact or a girl that can summon monsters. The nations are at war and while full scale PvP may not fit in present Vana-Diel, it sure would have fit in the past and it happened in the past.
A coliseum or arena is hardly far-fetched, or people having disagreements and fighting. That is the human stage, and Final Fantasy has always had humans fighting humans or some other humanoid monster / antagonist.
2. Thats because these games really aren't that good, just popular. Sadly as most things go, and I am sorry to hear that you have had such a horrible experience with this area of MMORPGs.
3. 'Douchebaggery' exists regardless - mainly because of ignorant statements such as that. I'm sure if you logged into Hello Kitty online, you'd still find a douche.
PvP doesn't make douche's, normally you find the 'douches' aren't very good at all, they bully people then get their faces stomped.
If anything lack of consequences and the necessity to have true backing behind one's actions does.
Last edited by Urteil; 03-09-2011 at 07:51 PM.
And this is why it's OPTIONAL.
Just because you don't enjoy Ballista doesn't mean they can't update it for those of us who do. How often are you even in the ballista zones? Chances are that if you're not directly involved, you won't even see a match, so it doesn't really affect you in any way shape or form.
being lvl 5 and having some lvl 80 come by and slaughter you just cause your there is dumb no matter what type of game your playing or how you want to play
i loved PvP back when ppl actually did it. was fun to test your skills against others, play around with gear and sub job set ups to maximize killing or survival. using 2hr for laughs.... there is a long overdue update for ballista/brenner if you ask me.
just a few suggestions
-different game type for PvP. like free for all and/or team deathmatch,
-good gear rewards. purchased with points perhaps. worthwhile stats that may or may not be ballista only. fast cast, movement speed, - damage taken, haste.
- PvP "atma" - can start off with 1 effect via key item and purchase another 1 or 2 with points, much like lunar abbysites. with such buffs as 100% aquaveil, - 50% damage taken, regen/refresh/haste, hp/mp , status resistance, auras.no crazy stat boosts though, such things could level the playing field for jobs that have a hard time surviving, mages were often the walking dead.
-having the conflict status would change some things around. -75% damage when attacked from behind except from sneak attack like JA (everyone would run around in circles so they can attack and not be attacked). a large increase in melee/ws range??
-other rewards that arent junk, extra ballista points for winning/mvp/best job. huge xp bonuses. job seals? 1 free skill up!!
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