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Thread: PVP!

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  1. #1
    Player Snoni's Avatar
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    Mar 2011
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    Windurst, but currently overseas working in Bastok
    Posts
    16
    Character
    Snoni
    World
    Ragnarok
    Main Class
    THF Lv 99
    A lot of people think PvP is a 1 vs 1 thing, where the best jobs dominate. You have to look at it in a team effort standpoint which is ballista requires a minimum of 3 per team for the sake of balance and such. There are times where the system sorts players incorrectly like 2 whms vs 2 wars. That needs to be fixed. The PvP system is near but not perfect balanced which is why certain jobs have and do not have certain WSes. Shadowstich, Energy steal/drain, gale axe, and most of the WSs that are disregarded are almost the key factors of a winning Ballista team. Team work and understanding other players jobs will surpasses any form of team without this.

    Edit: All this talk about what dominates what, needs to be proven in a battle of ballista. Otherwise, you're all talk.
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    Last edited by Snoni; 03-10-2011 at 10:58 AM.
    Anyone want to ballista?

  2. #2
    Player Harukusan's Avatar
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    Mar 2011
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    186
    Character
    Harukusan
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Quote Originally Posted by Snoni View Post
    A lot of people think PvP is a 1 vs 1 thing, where the best jobs dominate.
    I completely agree with Snoni on this matter. Ballista isn't about any individual player, but about a team working as a whole. I do still enjoy good 1vs1 sparring, and sometimes 2vs1. Duels utilize a display of different forms of skill and tactics. But back to the main point. Ballista is a team based competition. If a team can't work together, they aren't going to win. It's as simple as that. Yes there are times when a jobs are off balance, but during a match you do still have the ability to warp out and change job to even things out, that is, if you really care about the competition. People who play Ballista usually do it to have fun more than to simply beat the crap out of each other, it's friendly competition.

    Also, back to my point about BLU because that job is still being brought up. BLU IS OVERRATED. I hate BLU because yes, they can be button mashing noobs, but people give them way too much credit for the lack of skill it takes for them to be decent. The skilled players are the ones who consistently beat them time after time. If you can work out a strategy, you can win. All it takes is a little attention to detail.
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  3. #3
    I'm not exactly a fan of these public forums for obvious reasons, but this thread caught my eye after having read some of the most ridiculous responses. I'm just going to point out some interesting points:

    Quote Originally Posted by Teishi View Post
    The dedicated 60-cap players will not enjoy any kind of sweeping changes.
    True. For instance, when we regular Ballista players—both NA and JP—heard the news of the increased ninjutsu damage, I must admit that most of us were worried. In fact, we flipped out. Thankfully, the update didn't cause any drastic—or even notable—offset. It should stay the way it is.

    Quote Originally Posted by Hotsume View Post
    Uncapped is broken. No denying that.
    True. No need to say much about this because this statement is as true as it can get.

    Quote Originally Posted by Alhanelem View Post
    I think something needs to be done about BLU, as the job currently totally dominates over all others.
    False. Here we are, talking about how things should be more balanced, but unfortunately, there's hardly any absolute "balance" in any game—unless you're into tic-tac-toe. If I had suggested a game like chess instead, I'm sure you would be able to come up with some grotesque excuse for it imbalanced. Sorry, bud, but Ballista isn't 100% balanced, but we do our best to work with it. That's just the way it is.

    Quote Originally Posted by Alhanelem View Post
    I hate 60 cap. I hate level caps in general... We shouldn't be forced to use level caps for the sake of balance.
    Unfortunately, if you want to play any routine Ballista at all, it's going to have to be 60 cap because that's the only cap that still exists. Not only is it the most "balanced" level cap [for Ballista], but it has also been the most popular since square one. For those who are preaching uncap, it's never going to come back.

    Quote Originally Posted by Alhanelem View Post
    This comes from years of ballista experience and 100s of chevrons to back it up.
    "Years"? Who are you anyway?

    But honestly, Ballista is misunderstood 99.99% of the time mainly because people don't have the right mindset going into the game. The first two paragraphs of this can provide some further insight: link. Moreover, the competition is fierce these days, so I can't imagine any previous so-called-veteran players to return and survive.

    Well, maybe tic-tac-toe is the only way to go. Oh, wait, it's not balanced! One person gets 5 moves while the other only gets 4. Houston, we're going to need a Lv60 cap version of tic-tac-toe.
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    Last edited by Vyiv; 03-10-2011 at 02:19 PM. Reason: Typo
    Ballista Revolution: http://vyiv.wordpress.com/

  4. #4
    Player Siros's Avatar
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    Mar 2011
    Location
    San d'Oria
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    60
    Character
    Siros
    World
    Carbuncle
    Main Class
    BST Lv 99
    Ok for one,the game has PvP... Ballista and Brenner look it up.And as for the Colessium.. its used for pankration,where u take snap shots of mobs in order to capture them and pitt them against each other in battle. And i agree that SE should bring Ballista royale back
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  5. #5
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,659
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Siros View Post
    Ok for one,the game has PvP... Ballista and Brenner look it up.And as for the Colosseum.. its used for pankration,where u take snap shots of mobs in order to capture them and pitt them against each other in battle. And i agree that SE should bring Ballista royale back
    JSYK, The Pit, the part of the zone used for Pankration, is not the only part of the Colosseum zone. There is another part of the area, which is supposed to be accessed through another door directly below the Kokoba Hostel. But it was never released. Many people theorized, based on how tiny that part of the area was compared to The Pit, that it was some kind of 1v1 arena or something. But we may well never know for sure what it was intended for.
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