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  1. #1
    Player hadeed's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Long time ago when I started this game i was busy doing PvE stuff in FF , the game is really fun with friends but sometimes the PvE stuff wont fill the urge of fighting sometimes , people want to test their abilities against other players . My major fun was when i used to play Ballista it was great fun but the requirement for the Ballista was somehow hard to meet , time , place , people and in the end the reward system ( basically there isn't ).

    I used to play Ballista because its just plain fun though i agree the old days where players with certain jobs can own your other jobs but still the idea was good but SE did not continue the improve the PvP , they can do better.

    like for example instead of making the country like Sandoria , Bastok taking control of some of the areas ( its funny they control it without fighting ???? how lol) make PvP open on those areas where players trying to take control of outpost. when they do that the players can get buff like exp buff or weapon buff or even job buff ! like adding more abilities that are only accessible from Ballista or PvP ( like Abyssea now , with the Atma system ). they done it PvE so why not PvP ?

    for the balance now level 90 , jobs now have the freedom to built their jobs with any sub job they want , there is more free style now than ever, and if you add something like "Atma" system from Abyssea into ballista with loads of HP people will enjoy the PvP because now even mages can do some serious melee damage in Abyssea.

    for the Job balance like job vs job well they can give items that can be used AND be "reused" if there is an space issue . in PvP , like WAR can get Dispelga ( just example i dont want WAR to get Dispelga ! ) .Or as job Abilities that can be used inside and outside PvP ! I think all of this is possible but if they really want to do it they will .

    some rewards will be so nice like customs ?! or boots for movement speed , or even use a point system in the game from Signet . like PvP signet will give you capped haste ?!?! or double attack boost ? ( i think i am asking too much lol )

    but this what i think if I am going to make a PvP game because now i playing Warhammer ONline which is only a PvP game guild vs guild and all kind of PvP is there but sometimes it nice to have both PvE and PvP in the game , it will give the game a unique taste.

    thats all i want to say , hope if anyone can add some ideas it will be great ~
    (0)

  2. #2
    Player Mezzopiano's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    60
    Character
    Mezzopiano
    World
    Asura
    Main Class
    SCH Lv 90
    To the OP: There actually is an option for LS vs. LS Brenner. I have yet to see it used. In addition, teams in either Ballista or Brenner can actually go up to 72.

    I think Brenner and Ballista could use a few adjustments. First off, please, for the love of Altana, allow us to remove Postens from Brenner. Those things wreck small matches. In addition, more people would be willing to host Diorama Abdhaljs-Ghelsba if it cost gil instead of Ballista Points. With the drought in official matches, those things are hard to come by now.

    One thing I find most PvPers tend to focus on too much is the 1v1 aspect. FFXI is a team based game, and its PvP is too. Actual team matches give AoE using jobs like BRD, BLM, and SMN a chance to shine.

    Also, if Ballista is the San d'Orian version of Conflict, and Brenner is the Bastokan version, what's the Windurstian version? Will we ever see it added?
    (0)
    Mezzopiano of Asura

    ~BLM90 SCH90 SMN90~

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