
Originally Posted by
Antipika
Problem with XI and PvP is latency which doesn't make it fair at all for EU players, less fair for NA players and easy win for JP. Servers are in Japan. Average latency with a good DSL line from EU to SE servers is 270ms (and that's with a good DSL/Cable Line, which would gives you about 10-15ms locally). Now an average line with 50ms of latency raise that up to 300ms+.
Meanwhile, average JP player will have 50ms maximum, if not less. Knowing that a Stun is 500ms base cast time (and can be even lower now), that is simply unfair, if two mages start casting a spell at the same time, JP will always have the advantage.
Remember playing Quake when you had dial-up and your opponent had DSL? Well it's the same case here. Latency gap is as wide as the gap between DSL and dial-up.
Challenging PvP based solely on "frags" and not on "objectives" like Ballista is just out of question.
For people complaining about jobs balance, things can be adjusted for PvP only, just like it is at the moment, Mage damage are reduced, AoE spells aren't AoE etc.