Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 37

Dev. Posts

Hybrid View

  1. #1
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99

    Excited for the December Update!!!

    This looks to be a fantastic update! SOO many different things that I've personally been hoping for.

    Adjustments to the number of players required to enter Salvage/Meeble Burrows/Assault
    I'm very excited at the chance to be able to work towards getting my Captain rank, without needing to beg for people to fill the entry requirement. Also, easing Salvage entry opens the door for more Alex farming, which I'm sure will make many other people happy as well.

    Add system that allows you to move between home points
    I will never complain about more options for getting from point A to point B, thank you.

    Increase player movement speed
    This is music to my ears! "Running" at what usually felt like a snail's pace was rather bothersome at times. I'm really glad to see this!

    Make changes so that all jobs can use Wide Scan
    I can't count the number of times I've wished for this over the years!

    Enable trading of other seals for Sacred Kindred’s crests
    Thank you!

    It's been quite some time since I've been so excited about FF11!
    (18)

  2. #2
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Holy frijoles. November's version update was outstanding, and now we're getting ANOTHER outstanding update a month later?

    Monstrosity's already getting birds; solo salvage/assault; movement speed increase (!); FFXIV and Dragon Quest tie-ins with cutscenes (!); warping between home points (!); battling with famous NPCs (!); wide scan for everyone (!). Six things that are majorly exciting to me, and 5 of those were completely unexpected and unannounced. And then all kinds of other goodies. If only FFXIV could get some good updates (the game's been out since August and not one significant update; FFXI's had like 3 since then). I barely touch it anymore with all the awesome stuff going on in XI.

    Dragoy, "too little too late" suggests that there's too little, but it feels like all of our wildest FFXI dreams are coming true. I'm not even kidding; I think I'd be stupid not to expect Cait Sith and Atomos within the next 6 months at this rate (at this point, they may even whip those guys out in January).
    (1)

  3. #3
    Player
    Join Date
    Jul 2012
    Posts
    131
    Quote Originally Posted by Edyth View Post
    Monstrosity's already getting birds
    WAT!!?? WER DID U C DIS?

    (1)
    Tanama - Monstrosity Enthusiast

  4. #4
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    FFXI is the best!!
    (2)

  5. #5
    Player Metalgod's Avatar
    Join Date
    Apr 2011
    Location
    an island
    Posts
    40
    Character
    Laide
    World
    Ragnarok
    Main Class
    RDM Lv 99
    Good:
    1. Adding items to let pet jobs have lvl 119 pets
    2. SKC trading option (which should have been day 1 when implemented...)
    3. Widescan (however limited range we get)
    4. Movement speed change

    Bad:
    Again no mention of Cait Sith or Atomos summon status
    (1)

  6. #6
    Player
    Join Date
    Jul 2012
    Posts
    131
    I am intrigued.
    (0)
    Tanama - Monstrosity Enthusiast

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Also adding Slimes from DQ and a Bunny thing from FFXIV to Monstrosity in the update apparently! And hopefully the Bird thing was just an error, and its supposed to be all 3, because, Slimes will be Amorphs I am sure, and if we get Birds, but not Amorphs except 1 race, that will be a bit weird, so maybe we can get all 3 this update after all!
    (0)

  8. #8
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Meh, interesting changes, I guess. As far as I am concerned the best years of any MMORPG is it's older years rather than it's prime years. This is an example of that belief, as developers tend to make changes they normally wouldn't as I guess a way to reward the customers that stuck around rather than leave. There's been a lot of examples really over the past few years for FFXI. It's just a shame it's been tainted by other things done. There's a reason why I chose to play other games, and I hate it.
    (3)


    Regular "John" Doe
    - Not on the Community Team

  9. #9
    Player Spirachub's Avatar
    Join Date
    Nov 2012
    Posts
    8
    Character
    Spirachub
    World
    Cerberus
    Main Class
    NIN Lv 99
    would be nice to change the einjerhar constraint where time limit is reduced to 10mins if you have less than 6 players. the level 75 chambers can be easily done with less than 6 but the 10 min constraint makes it incredibly hard to low man on T2-T3 chambers, esp you get unlucky with things like worms or dark elementals and that silly manticore boss who likes resetting hate!
    (6)
    Last edited by Spirachub; 12-03-2013 at 09:57 PM.

  10. #10
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    I admit i'm pretty excited too, hope Zeid is one of the NPC's in the trust system. Also hoping for Ferreous Coffin too(weakness removal (|Yes, please|) ) but I don't think he could be a possiblity unless you got him thru the past but even so... since I highly doubt they will give white mages Reviviscence, why not have him in the list of Trust system npcs?
    (3)

Page 1 of 4 1 2 3 ... LastLast