Anyways`before I get more off track, I was attempting to say; I am one of those who keep lower level gears around that would be harder & harder to find on the AH especially when they are HQued versions of that armor for lower levels granted I probably could take the time to raise a craft and attempt to hope to obtain another piece of the armor I just sold or hmm in a way gave it away and to use those gears on lower levels while swapping up to the next level gears until 99. The problem is more higher gears make lower gears less useful when compared to High level gear stats at 99 now out and the stats on the gears per level below it but we keep all our mog house inventories full of gears for that reason in leveling low level jobs and then add up all the cumbersome unstackable crafting materials items. I would like to see a cross between maybe an npc combines them with-in the same manner of ammo or arrows & storage slips when you move your highlighter over it, it pops out an inventory space of it's own with the unstackable crafting material's inside of it that you can take out to use? The other idea I have for the unstackable crafting items is a pouch that doesn't require you to have so many quantities of that item before you downsize your mog-spaces/inventory spaces as you can place those materials in to the pouch as you obtain them for your use later but maybe they can add an auto-move to pouch/auto-sort to pouch feature. The pouch idea is an okay idea I think but maybe they can find a way to also make them stackable and then combined the stacks of those materials into the pouch of those crafting materials. What do you think? I know we have to generate ideas to make this a workable functional feature inside the Final Fantasy Game {11}. Looking forward to hear more from all of you on this thread as well as from the SE dev. teams. o-:(-;
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