That sounds awesome! Thanks.
very promissing, thnk you if you can make it happen. the help, especially with non-mulable r/ex items will be a godsend.
I would still welcome the ability to rename Mog Bag/Locker/storage/etc. in the same manor as Macro Books. And on that note, will we ever see the remaining event/special items added to storage slip 11? the Egg helm and Dinner set being just a few.
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You do realize there is an npc in southern Sandy, Port Bastok, forgetting where in Windy that stores such event items, Furnishing's and gears Right?
I know however, there is some of those same items that are storable onto both the storage slip and the npc, if my memory serves me in recalling it right.
Last edited by YosemiteYogorockBlondelle; 05-17-2014 at 01:45 PM.
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
YaY! more inventory space!
Some other things that might help those of us still around:
Reducing the amount of HMP required to upgrade a Empy from 95~99 to 750 (or making more voidwatch monsters drop pouches/increase pouches min and max amounts would work too).
Reducing the amount of Alexandrite needed for a mythic to 15,000 (again making alexandrite easier to obtain by increasing drop rates in salvage, Neo Nyzul etc... would be acceptable too).
Now a lot of people will be all WTF mate why would you say such things are you lazy?
And the answer is no, but after watching all the changes to the game one thing that has stayed relatively the same is the slow pace which HMP & Alex accrue. There have been changes to the systems which provide these items that have been helpful yes, but they still accrue at a fraction of the speed that one could farm up currency for a relic. And in addition to a large item grind Empy & Mythics have a lot more prerequisites than a relic. So saying that reducing the two astronomically outrageous items portions of these weapons really doesn't make them any less time consuming. Assault missions along will take 100 days (1 tag per day 50 missions, must complete all of them twice). So in the name of balance it would only be fair to lessen the amount of Alex and HMP for these weapons.
Next -- VNM system, you know the one that you get to chase invisible monsters around the map while healing to get a "read" on direction the monster is from you.
I have horrible luck so that might play in to this a little, but the upgrades from one color to another color needs to be changed on all of these (yes including the ones in Abyssea) for the love of Altana please!
now I'm not saying that every kill should be an upgrade (though it seems for my friends that is how it is and for me it is far from it) a player should not need to kill more then 5 vnms for an upgrade (5 is a fair number right??) so how do that? Well increasing the base rate substantially or add an ROE objective that rewards the next tier KI upon completion of the objective.
Secondly the spawn system needs to be slightly adjusted in two ways in my opinion: Re spawns for all T2 VNMs shorten to 5 minutes (this mainly apples to abyssea sense there is only 1 of them), and second is that the the monster be spawned withing 8~10 yalms of someone who "rests" it is very frustrating when you are attempting to spawn a VNM and you get a 5 Yalm reading and then as you get up to move (which the animation takes a good 3 seconds) and move someone else swoops in and spawns it on you.
Those are some of my thoughts on what could improve the quality of life in Vana'diel
just realized I posted that in the wrong thread lol
Don't think she does. I think they're wanting something like the wardrobe we'll be getting but for each slot.
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