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  1. #25
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Rambus View Post
    because there is no point of having different currencies if they where 1 to 1, that is the point cream soda was trying to get across to you.

    the only way to have a point of keeping the 3 types and having NPC extange is having a different output that would impose on a fee.

    like cream soda said, in RL when you exchange currencies in RL the value changes and there is a fee that currency exchanges impose, so doing something like 10 byne = 6 bronze= 8 shells would reflect a bit more realism. and the exchange rates can be flexible depending how much people trade them for.

    like if a lot of people did 10 byne for 6 bronze, it would go to 10 byne to 5 bronze and so on till people stopped mass trading, then it would go up and start all over, like in RL.

    hmm you know, I really like this idea that you and soda inspired me to write
    This is the only way you can really agure a reason for a NPC to extange currencies.

    if you want 1 to 1 then the different types have no purpose.

    and can you explain what you mean by NPC currecy when you know you can extange them? there is no NPC store.

    soda is right with that point he just made above me as well

    stage 2: 300-500
    stage 3: 1200-1600? (going off top my head) *checked shield totals 1200 sorry
    stage 4: 6000-6200
    stage 5: 10000 with 3000 refund
    (1)
    Last edited by Rambus; 03-31-2011 at 03:42 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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