There's enough redundant threads. There's no need to make an "anti- streamlining currency" thread. None whatsoever. Threads are for discussions, not for agreement only circle jerks.
There's enough redundant threads. There's no need to make an "anti- streamlining currency" thread. None whatsoever. Threads are for discussions, not for agreement only circle jerks.
That would be the case if the currency was still used. But it is not. It is ancient Crystal War era currency. It only has one purpose in game, upgrading armor/gear. I have Confederate and Union money from eras ago and you know how much they are worth. Exactly the same, not worth the paper they are printed on. Why would we assign different gil values for essential the same worthless piece of paper?
Player
People will do the easiest zone, which ever that is, and ONLY that zone because doing a harder zone will make no sense if you can exchange currency 1:1 for any other currency. Whichever zone is the most efficient means of amassing currency will be the only zone that people will do.
Last edited by Atomic_Skull; 03-31-2011 at 02:58 PM.
because there is no point of having different currencies if they where 1 to 1, that is the point cream soda was trying to get across to you.
the only way to have a point of keeping the 3 types and having NPC extange is having a different output that would impose on a fee.
like cream soda said, in RL when you exchange currencies in RL the value changes and there is a fee that currency exchanges impose, so doing something like 10 byne = 6 bronze= 8 shells would reflect a bit more realism. and the exchange rates can be flexible depending how much people trade them for.
like if a lot of people did 10 byne for 6 bronze, it would go to 10 byne to 5 bronze and so on till people stopped mass trading, then it would go up and start all over, like in RL.
hmm you know, I really like this idea that you and soda inspired me to write
This is the other issue yes, bastok and sandy would be the only zones being done for pure currency interest.
Aren't we forgetting that what was yesterdays easiest Dynamis zone might not be tomorrows? There is an update coming. What if all zones are now as easy as Astok? Or worse, what if they are all as headache achiving as Windy? Either way, then people could farm the zones for the gear they want and have a way to exchange currency.
We need to stop thinking that the way the game is played now, is how it will be at 99. My name isn't Obama but I'm not opposed to change.
Last edited by Bulrogg; 04-02-2011 at 02:43 AM.
Try reading again with more thought behind it and not just quick enough to spam a reply. I was comparing Union to Confederate paper. I thought you would be able to understand the comparison of a real world outdated currency to one in Vanadiel. To clarify since some have under par reading comprehension.
....Why would we assign different values for essentially the same worthless (as in outdated in Post Crystal War era) pieces of material....
They may have held a different value then, but now the only value they have is assigned to them by those that only do dynamis to sell the currency and its value fluctuates on how much someone is willing to pay.
Look, if streamlining currency kills your only way of making gil in the game then I am sorry but I am for it. If you are not a currency seller then why would you be against it?
That's right, keep trolling till it's closed. Isn't there a bridge with goats about to cross that you should be under?
(if you're gonna troll till it's closed I guess I should help)
~gruffy
All I have to say is that line really confuses me and to read my post. I like you to really respond to my idea ( since that is how guild craft items are regulated as well)
click on 8:38 I feel like that
http://www.youtube.com/watch?v=0QOya...eature=related
The only value these items have are the value we assign them in regards to the "best relic weapon" or "best relic +1 gear". If SE made them exchangeable on a 1:1 bases the only people losing out are those that sell the currency for gil.
If that's you, I'm apologize... but I am still for it.
Kind of going off topic; can you NPC relic currency? If you can, what is the price difference? I wouldn't know, I never tried. But I'm thinking if you could, their value would be the same.
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