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  1. #1
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Okipuit View Post
    There are a lot of NMs that we would like to address but since there are so many, it would be difficult to adjust them all at once. The purpose of the recent NM respawn and drop rate adjustments were aimed to increase the avenues for obtaining equipment in starting areas only.
    This was very much liked, I cant wait for it to be expanded upon, however, I hope you do pinpoint the NMs with the highest relevance and address them first, rather than just doing widespread changes to NMs that are not even being attacked and defeated, or even being popped in some cases.

    We agree that the current condition of FINAL FANTASY XI doesn't fit to have users wait 3-4 days to encounter NMs and we would like to adjust this phase by phase. The reason why we are not currently adjusting NMs that are requirements for RME weapons is because they are directly linked to the difficulty of their creation.

    We would like to carefully approach these adjustments as they offer valuable rewards and strong equipment that could affect the overall balance.
    This I can not agree with. You say it is linked to the difficulty of the creation of RMEs, I feel this wording is wrong, its not a matter of difficulty, there is nothing difficult about waiting hours for a monster to spawn, or even minutes, its literally a waste of time, the challenge and difficulty should be in the battle itself, or you should at least give us an option that allows us to make it so. I would rather have to defeat a level 119 version of the Aht Kings in BCNMs/Assaults to get my win, than to camp for days or weeks in their respective zones to get the kill off a battle which will not provide me any challenge anyways.

    I can not stress enough how much I hate the occasions when 'difficulty' is left up to the amount of time spent, rather than the real challenge involved. Sure, some things like Dynamis I can think of as difficult, because they at least hold a real threat in some instances, and they are a progressive goal you can work on over time, and need to be determined to work through, but in the case of NMs with long pop timers, its not really the same, its just standing around, waiting, and hoping that it pops and you get what you want from it, or in the case of lottery NMs, hoping they pop at all.

    With all of that said, please, give us alternatives or simply make them more reasonable, waiting like this is not really difficult in my eyes, or the eyes of countless other players I know and have seen say it here and elsewhere, I believe these NMs are also of the most importance, I know you are trying to make it easier for new players to join the game, and while its a great idea, there are many more people in the game looking for content adjustments to things like this which will make the game more fun for the majority of us who are working on things like this. Also, if you want to help new players through adjustments, please, keep the Abyssea Campaign active at all times, it is seriously one of the largest things you could do to improve the game for starting players, Abyssea is a place they will likely spend quite a bit of time, and that Campaign give them a kick start they need in order to really do the content these days.
    (0)

  2. #2
    Player Anjou's Avatar
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    May 2013
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    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Okipuit please forgive me if I am wrong, but these NM's are not part of Mythic, therefore they are not tied to RME weapons.

    Khimaira

    Hydra

    Cerberus

    These NM's do not pertain to Mythic, they were hunted for

    Sirius Axe - Hydra
    Hauteclaire - Khimaira
    Seveneyes - Khimaira
    Algol - Cerberus.
    (3)

  3. #3
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    Nov 2012
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    Quote Originally Posted by Anjou View Post
    Okipuit please forgive me if I am wrong, but these NM's are not part of Mythic, therefore they are not tied to RME weapons.

    Khimaira

    Hydra

    Cerberus

    These NM's do not pertain to Mythic, they were hunted for

    Sirius Axe - Hydra
    Hauteclaire - Khimaira
    Seveneyes - Khimaira
    Algol - Cerberus.
    I still fail to see how this specific comment devalued anything Okipuit said.

    He pretty much stated: Yes, we see the need to downgrade certain NM timers. However doing so is complicated and costs time. No we do not plan to adjust timers on NMs involved in RME
    (1)
    Last edited by Umichi; 11-24-2013 at 12:06 AM.

  4. #4
    Player Anjou's Avatar
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    May 2013
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    San d'Oria
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    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Quote Originally Posted by Umichi View Post
    I still fail to see how this specific comment devalued anything Okipuit said.

    He pretty much stated: Yes, we see the need to downgrade certain NM timers. However doing so is complicated and costs time. No we do not plan to adjust timers on NMs involved in RME
    Umichi please open your eyes and look at the other comments aside from mine. Khimaira, Cerberus, and Hydra have -NOTHING- to do with RME whatsoever, they are not involved in Mythic weapons, if they were then there'd be even fewer mythics around. The only reason I was asking if these would get reduced was so that their drops can actually be considered collectible. The only NM's of these type are the ZNM's that have absolutely no relation to Khim, Cerb, or Hydra.
    (2)

  5. #5
    Player Tile's Avatar
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    Dec 2011
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    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    These NMs are not involved in the RME at all. the ZNM versions are needed for 2 parts for mythic weapon, need trophy from all 3 for quest. And later during trials you need to kill one of them 3 times depending on the Weapon. Dev team needs to do their homework
    (1)
    Quote Originally Posted by Camate View Post
    Quote Originally Posted by Akihiko_Matsui
    This goes the same for extremely difficult content. (Naturally it’s not easy since it’s extremely difficult…)
    Quote Originally Posted by Camate View Post
    as long as you don’t have severely bad luck.

  6. #6
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    Oct 2013
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    3
    Also posting that Cerb/Khim/Hydra are not used in mythic weapon creation, just want to make sure this gets enough attention since it's an error.
    (1)

  7. #7
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    Nov 2012
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    And I think I stated myself pretty clearly. I know they aren't involved with RME. the spokesperson never even said anything about those three specific NMS even being involved with RME
    (0)

  8. #8
    Player Anjou's Avatar
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    May 2013
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    San d'Oria
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    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    So do the devs have anything to say now that this has been clarified and not talking about any NM part of RME?
    (0)

  9. #9
    Player
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    Nov 2012
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    United states
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    588
    Ummm I still think he/she said "There are a lot of NMs that we would like to address but since there are so many, it would be difficult to adjust them all at once."

    "We agree that the current condition of FINAL FANTASY XI doesn't fit to have users wait 3-4 days to encounter NMs and we would like to adjust this phase by phase."
    (2)

  10. #10
    Player Olor's Avatar
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    Mar 2011
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    2,134
    oh god no one is asking them to "do it all at once" we just want them to get a move on. Would actually be cool to fight some of these. Totally not worth even trying at the moment.
    (5)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

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