Really that's part of the issue with it, its not nearly strong enough for its timer, a single spell in a single event for a minute or two with the same effects we get any other time we cast the spell, just its 100% chance to land, is not worth it, not even close.What little testing I've done seems to make it seem like stymie basically takes full resists and turns them into half resists. But only on mobs that don't give you the completely immune message. Kinda neet I guess if you want to sleep a skeleton for 45 seconds without waiting for an immunobreak but overall very lackluster. This is something I would've expected as a normal ja with a 5-10 minute timer gotten while we leveled up not a new "2hr"
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